Portal 2

Portal 2

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Magic Doors
   
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Magic Doors

In 1 collection by carol
Carol's Solo Conundrums
13 items
Description
Magic Doors

A random generator opens one of six doors each concealing a puzzle chamber when youy press the pedestal button.

Once you have gone through the door you can keep it open permanently (not always instantly) but if you don't go through quickly the door will close again.

Three items are required to complete the map and each of the rooms supplies one item. You need to solve at least three puzzles to get out of the exit.

Some of the rooms have complex puzzles or physical challenges. Others are really easy (mainly because more complex puzzles would no longer compile but it does mean you can finish reasonably easily if you need to!!).

Enjoy - feedback or comments are welcome.

Uses BEEMOD (thanks)
9 Comments
UmbraNightDragon 18 Feb, 2015 @ 10:48am 
I like it! I sort of cheated on the stepping stone room, only to realize it was only for a laser! And then when I made it to the portal flying cube room, I couldn't get past! I skipped it. The first one I got was the flying turrets room. I completed that quickly. Another thing that was interesting was in the blue gel room, I had found I could bounce the turrets into the other turrets! Great job!
carol  [author] 20 Aug, 2013 @ 11:32am 
Cerviche, I agree but making any changes now is a nightmare as 9 out of 10 times it won't recompile because the whole thing has become too complicated. Was a fun idea that I might revisit at some point. I was pleased with the faith plate and turrets room, though it does take a good trigger finger and fasst movements ;)
Cerviche 20 Aug, 2013 @ 11:26am 
I couldnt solve the room with the faith plates on the wall with the turrets shooting, and it took me ages to figures out the "stepping stone" room, but I managed to complete 5 of the rooms =) Only critcism - Once a room has been complete, you should disable the transport beam corresponding to that room on the random door generator.
carol  [author] 10 Apr, 2013 @ 3:22pm 
Thanks - frustrating that the level of complexity was too great so some solutions/doors are a little too easy whilst others are quite hard. Take your pick I suppose. I was quite pleased with the flying death to turrets room ;-)
GraveNoX 10 Apr, 2013 @ 12:37pm 
Liked this level with multiple solutions!
carol  [author] 1 Feb, 2013 @ 10:29am 
Glad you enjoyed being killed so often - yes there is an autosave in each room - which helps!
hawk 1 Feb, 2013 @ 9:43am 
I like the puzzles and - of course - the concept. Indeed it takes some time to get the right door open, once you have 2 out of three items. Flipping panels is... interesting (it improved my jumping skill, he he). The turrets in the room with the ball killed me countless times, of course. If it weren't for the quick-save this would have been "Nintendo hard".
All in all it was a pleasant experience.
carol  [author] 16 Jan, 2013 @ 5:17am 
Thanks
commander2005 16 Jan, 2013 @ 4:55am 
Interesting beemod solution with permanently opened doors, the room with the flip panels is very interesting, the room with the companion cube is a bit hard. The room near the dropper is dangerous. My favorite room is the room with the ball (+turrets)! You have to spend some time to get the right door open...but well done puzzle!