Killing Floor

Killing Floor

137 ratings
Weapon stay mutator
   
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Tags: Mutator
File Size
Posted
2.750 KB
23 Sep, 2012 @ 12:48am
1 Change Note ( view )

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Weapon stay mutator

Description
This allows weapon pickups (all except Knife, Syringe and Welder) to stay over new waves rather than disappearing after trader time.
To use it add mutator "Weapon stay" from the list.

Mod files:
System/KFWeaponStay.u
System/KFWeaponStay.ucl
26 Comments
✠EXORCIST✠ 8 Mar, 2021 @ 9:42am 
all good
The Renegadist 28 Dec, 2013 @ 2:31pm 
some weapons disappear, may be bugged
Guru 25 Jul, 2013 @ 7:25pm 
a tripwire employee confirmed it's not going to be whitelisted. Having all those guns loaded into memory at once causes problems to players with low RAM
Shotty King 21 Jul, 2013 @ 12:01pm 
Ok so where does this file go on your computer? I checked all over my killing floor directory and nothing?
ND4SPD 5 Jun, 2013 @ 8:38am 
I propose you submit this for the new round of mutator whitelisting:
http://forums.tripwireinteractive.com/showthread.php?t=92108

:)
-SAE-j.king 24 May, 2013 @ 11:59am 
OP my ass, +++++
whitelist pls
ND4SPD 22 May, 2013 @ 12:23am 
It's not OP, it's just the same weapons you already had, why shouldn't you keep them?
Nejco 7 Mar, 2013 @ 9:15am 
nobody will whitelist this, because it's op :)
OG Dutchy | 19 Feb, 2013 @ 3:56pm 
well, i subbed to download the files, wich i couldnt find, now im stuck with that. could you please provide a link to mediafire or something. fucking workshop sucks for server admins...
OG Dutchy | 19 Feb, 2013 @ 3:39pm 
for server admins, wich files do i need for it to work