Killing Floor
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Weapon stay mutator
   
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Метки: Mutator
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23 сен. 2012 г. в 0:48
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Weapon stay mutator

Описание
This allows weapon pickups (all except Knife, Syringe and Welder) to stay over new waves rather than disappearing after trader time.
To use it add mutator "Weapon stay" from the list.

Mod files:
System/KFWeaponStay.u
System/KFWeaponStay.ucl
Комментариев: 26
✠EXORCIST✠ 8 мар. 2021 г. в 9:42 
all good
The Renegadist 28 дек. 2013 г. в 14:31 
some weapons disappear, may be bugged
Guru 25 июл. 2013 г. в 19:25 
a tripwire employee confirmed it's not going to be whitelisted. Having all those guns loaded into memory at once causes problems to players with low RAM
Shotty King 21 июл. 2013 г. в 12:01 
Ok so where does this file go on your computer? I checked all over my killing floor directory and nothing?
ND4SPD 5 июн. 2013 г. в 8:38 
I propose you submit this for the new round of mutator whitelisting:
http://forums.tripwireinteractive.com/showthread.php?t=92108

:)
-SAE-j.king 24 мая. 2013 г. в 11:59 
OP my ass, +++++
whitelist pls
ND4SPD 22 мая. 2013 г. в 0:23 
It's not OP, it's just the same weapons you already had, why shouldn't you keep them?
Nejco 7 мар. 2013 г. в 9:15 
nobody will whitelist this, because it's op :)
OG Dutchy | 19 фев. 2013 г. в 15:56 
well, i subbed to download the files, wich i couldnt find, now im stuck with that. could you please provide a link to mediafire or something. fucking workshop sucks for server admins...
OG Dutchy | 19 фев. 2013 г. в 15:39 
for server admins, wich files do i need for it to work