RimWorld

RimWorld

[B18] TiberiumRim: Factions
Showing 21-30 of 41 entries
< 1  2  3  4  5 >
Update: 28 Aug, 2017 @ 12:35pm

[Auto-generated text]: Update on 8/28/2017 9:35:22 PM.

Fixed the uncraftable Tiberium Infusion for Nod. Changed some texture sizes.

Update: 27 Aug, 2017 @ 12:21pm

Nod:
Crane - A structure in Misc that when constructed an powered can assign pawns to get passive construction buffs.
Tiberium Infusion - An Implant that is applied on the Torso, it will grant immunity against Tiberium and heal Tiberium sickness slowly // Unlocked with new research

GDI:
Wrench - "Melee" weapon for the Engineer, which, just like the suit, adds more construction buffs.
Tiberblock - A rather experimental drug that cures Tiberium Poisoning, Assimilation and Tiberium Infection // Unlocked with new research

Scrin:
New Incidents:
- Inactive Ship, spawns a harmless inactive Scrin ship for deconstruction.
- Active Ship, spawns a Scrin ship which will spawn Buzzers and Shock Troopers once damaged, can be used as an energy source.
Buzzers: Extremely fast but very weak enemies, their attacks can one-hit.
Shock Troopers - Huge insectoid creatures that shoot plasma discs at you.

Some recipes have changed and a bit of balance has been done.
E.g. more Reinforced plates and Carbond plates are produced for the same amount of Steel.

Update: 27 Aug, 2017 @ 2:03am

[Auto-generated text]: Update on 8/27/2017 11:02:55 AM.

Update: 17 Aug, 2017 @ 10:11am

[Auto-generated text]: Update on 8/17/2017 7:11:03 PM.

Update: 9 Aug, 2017 @ 3:07am

[Auto-generated text]: Update on 8/9/2017 12:07:15 PM.

Update: 2 Aug, 2017 @ 9:00am

[Auto-generated text]: Update on 8/2/2017 5:59:46 PM.

Update: 31 Jul, 2017 @ 12:26am

[Auto-generated text]: Update on 7/31/2017 9:26:18 AM.

Update: 30 Jul, 2017 @ 10:02pm

[Auto-generated text]: Update on 7/31/2017 7:01:40 AM.

Update: 30 Jul, 2017 @ 11:06am

[Auto-generated text]: Update on 7/30/2017 8:05:53 PM.

Update: 24 Jul, 2017 @ 11:36am

[Auto-generated text]: Update on 7/24/2017 8:36:31 PM.