Arma 3
SPS Weapons Vanilla Version
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Update: 27 Apr, 2019 @ 5:20am

Fixed bug where AI would not engage enemy with the LAMG

Update: 24 Apr, 2019 @ 2:20pm

Update: 24 Apr, 2019 @ 2:11pm

Fixed missing tracers on the Berger Juggernaut OTM tracer ammo

Update: 23 Apr, 2019 @ 12:34pm

Small hotfix to ensure no errors pop up when not running RHS in conjunction with this mod.
(The LAMGs without the additional plastic hand guards have RHS Gripod compatibility so this hotfix keeps this compatibility but ensures no errors when RHS is not running.)

Update: 23 Apr, 2019 @ 10:40am

V1.3.0
Knight's Armament Company Light Assault Machine Gun (LAMG) Added.
Accuracy Internation AXMC retextured. Two new ammunition types added but these are primarily for use with ACE3.
Minor tweaks to HK417 stats and accessories positions

Update: 11 Jan, 2019 @ 10:23am

V1.2.3
Minor updates to HK416 textures

Update: 25 Sep, 2018 @ 7:02am

Minor updates to use the MAR10 sounds as well as tweaks to manual bolting animations that allow optics view to be maintained throughout the bolting.
Some clean up of short names for magazine types

Update: 13 Sep, 2018 @ 7:47am

Fixed the animation issue when in the prone position
Also changed the non-silenced sound. Was previously inheriting from the M320/M200 which had an additional bolt action sound which is no longer needed with the manual bolting.

Update: 12 Sep, 2018 @ 6:27am

1.2.2
Accuracy International AXMC Series of sniper rifles added. Currently the pack includes .338 (Lapua Magnum), .300(Winchester Magnum) and .308(Winchester)/7.62x51 calibres in 27", 26" and 26" barrels respectively.
Manual bolting with (vanilla) hand animation now added. The manual bolting/reload is delayed until you release your 'hold breath' action. Similarlty, if you continue to hold the trigger after shooting, the manual bolting/reload will be delayed until the trigger is released. These are my prefered options for allowing visibility down the scope of the shot landing.

Update: 23 Aug, 2018 @ 9:01am