Wallpaper Engine:桌布引擎

Wallpaper Engine:桌布引擎

Customizable Module Visualizer
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更新:2018 年 2 月 11 日 @ 下午 2:06

Fixed :

- Language codes were in wrong format, so translations didn't work

更新:2018 年 2 月 7 日 @ 下午 12:37

Fixed:

- A bug where clock offset + perspective would glitch the clock's position

更新:2018 年 1 月 12 日 @ 上午 10:40

- Background wobble is BACK, this was a feature that was available in my old visualizer wallpaper, but I neglected to transfer/re-write it for this one. Now it's available again :)

- Background Image/Video can now be set to 'Scale to fit', instead of the default 'cover'. This will create 'black bars' surrounding the image, but might be better in some scenario's (portrait images)

- Added Equalizer ( can boost/ dampen certain frequency ranges, this will have an effect on effects for the visualizer, but NOT on the background -- for example, if you turn the bass very low, 'bounce on beat' for the background is not affected, but 'bounce on beat' for the visuals is! )

- Confetti now spawns from a circle, instead of a point. This enables you to set a 'spawn circle radius' ( so they will spawn from a circle's edge, instead of the center of the screen )

- Perspective now support 'static perspective', so you can set the perspective yourself, and it is not effected by your cursor movement

- Some various little bugs fixed

更新:2017 年 8 月 29 日 @ 下午 10:07

- Minor bugfix

更新:2017 年 8 月 28 日 @ 下午 11:55

FIX :

- Background hue reset/timeout/fade duration are now mapped to the right setting :D!

更新:2017 年 8 月 27 日 @ 上午 10:50

Small bugfix :

- When clearing the background image or video, it is actually removed :P

更新:2017 年 8 月 27 日 @ 上午 10:29

UPDATE :

- HueShift (perm) can now be reset when no sound is playing
- Hide when no sound for visuals now comes with a fade-in/-out effect.

更新:2017 年 8 月 17 日 @ 上午 6:58

FIX :

- Hide when no sound, should work properly now

更新:2017 年 8 月 17 日 @ 上午 6:39

UPDATE :

- Changed a lot in channel selection and options. Should have complete freedom now to have the visuals als you'd like :

> Channel options : Stereo ( L + R ), Left, Right
> Channel render : Normal, Mirror ( 1x normal + 1x normal reversed ), Repeat ( 2x normal )
> Channel mirror : Reverses the channel data ( also before mirror is applied )

Note that when Stereo is set, Mirror and Repeat don't actually mirror and repeat the data, but will show L + R channels as seperate 'blocks'

更新:2017 年 8 月 16 日 @ 上午 7:00

UPDATE :

- Added visual effects to Visualizer ( available under extra )
Visualizer now supports : Bounce on beat, Blur on beat, Hi-light on beat, Hue shift, hue rotation, hue shift on beat (temp), hue shift on beat (perm).

CHANGED :

- FPS changed to HTML version ( instead of drawn version ), this is because all the Hue-shift effects would also change the box of the FPS counter ( so green would not be green anymore -- hehe ). But also made a bit more info available ( background / main canvas split, resolution )

-> will add color to it soon

FIX :

- Sometimes background would be set, even though it was disabled in settings. This should not happen anymore ( and background settings should be respected correctly )