Tabletop Simulator

Tabletop Simulator

Champions of Midgard (scripted)
Showing 1-10 of 13 entries
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Update: 24 Mar, 2020 @ 9:45pm

Fixed broken hand sizes and positioning from latest updates

Update: 24 Mar, 2020 @ 9:36pm

Update: 16 Dec, 2019 @ 10:22am

Custom Table asset had gone offline. Pushed a new copy, and updated custom background to a generic one.

Update: 10 Oct, 2018 @ 10:58am

Per the rules, the large Monster cards are supposed to receive a gold piece every turn that they are not killed. This is now the case.

Also, the item stacking and bags were annoying me, if you had placed a stacked group of coins in a bag then pulled an item back out you would receive the entire stack, causing headaches.
Changed the bags that this was an issue with to infinite bags so only 1 ever comes out and only 1 can be placed in at a time, included a trash bin for getting rid of stacks of coins and whatnot

Update: 21 Jul, 2018 @ 6:30pm

Added scripting to clear location cards that haven't been manually moved. Was annoying me.

Update: 16 Jun, 2018 @ 12:57am

Created new links for wood and food tokens. Original links had broken

Update: 13 Oct, 2017 @ 8:18am

Updated onSave and onLoad functions to properly include more detailed state information, specifically the players in the game and the state of the ClaimedShip and ClaimedMeeple tables.
Created a tablefix function dedicated to properly configuring tables that need entries removed due to lower than full player counts.

Update: 3 Oct, 2017 @ 6:40pm

Fixed the destroy unused colors script to work properly with Hotseat and re-added it back into the setup scripts

Update: 4 Aug, 2017 @ 8:46am

Created buttons of claiming ships and leaders as a workaround for bugs found in Hotseat mode.
Also stopped destroying unused player pieces as it was causing furthur problems discovered while testing Hotseat.

Update: 20 Jul, 2017 @ 4:41pm