RimWorld

RimWorld

RIMMSqol
Showing 351-360 of 390 entries
< 1 ... 34  35  36  37  38  39 >
Update: 30 Jun, 2018 @ 2:19am

[Auto-generated text]: Update on 6/30/2018 11:19:20 AM.

Update: 26 Jun, 2018 @ 12:42pm

[Auto-generated text]: Update on 6/26/2018 9:42:39 PM.

Update: 25 Jun, 2018 @ 9:10pm

[Auto-generated text]: Update on 6/26/2018 6:10:13 AM.

Update: 22 Jun, 2018 @ 9:12am

Bug-Fix: Releasing of locks could cause problems if pawns held locks for multiple jobs.

Update: 21 Jun, 2018 @ 4:28pm

Bug-Fix: Changed loading of reservations when multiple maps are in use. It was possible to load reservations from map A into map B which would continously block reserved spaces on map B. Any such entries in save files will purge themself when loading a save and no new entries can be created.

Update: 13 Jun, 2018 @ 11:30am

Custom Pathfinder Algorithm A* accounts for transitional costs. When moving from door to door a pawn is slowed down by 45 turns, when moving from e.g. sandbag to sandbag only the first sandbag slows down the pawn. These costs are ignored in vanilla pathfinding since it is based on a cached per cell cost that knows nothing about the previous tile.

Update: 13 Jun, 2018 @ 1:22am

Bug-Fix: Changed east-west facing while eating or facing stuff(television etc.).

Update: 12 Jun, 2018 @ 5:20am

Bug-Fix: Changed shuffling of potential work since sometimes a prioritized work was skipped due to wrong ordering.

Improved patch times during game startup.

Update: 8 Jun, 2018 @ 10:51am

Bug-Fix: Changed facing while shooting.

Update: 8 Jun, 2018 @ 6:55am

No animal families

Animal families can be disabled in the "general setting" to prevent the sprawling growth of savegames due to dead chickens that are all related to the stud chicken.
If disabled, animals can not be assigned a father or mother relation and no "story part" that could be used in art pieces is generated for the birth of an animal.

Mainbutton for modsettings

Added a main button that opens the mod settings. By default this button is not visible and must be turned on in the "mainbuttons" section of the mod settings.

Debug destruction option

The WtF window will display a selection option that destroys all selected items if the god mode is activated.

Performance optimizations

  • The direction a pawn must face is calculated faster
  • Pawn AI's PrioritySorter got replaced with a faster implementation