Empyrion - Galactic Survival

Empyrion - Galactic Survival

"Thanatos" Assault Vessel
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Update: 2 Jul, 2022 @ 12:02pm

- Updated for v1.8!
- Had to significantly redesign the interior to cater for the more recent game changes
- Added 1 x O2 tank
- Added 2 x Generators
- Added 1 x Fuel Tank
- Replaced LCD's with new custom holographic displays
- Added in necessary CPU extenders (up to T4)
- Some block and texture changes
- Added in Ammo controllers (with extenders), replacing depreciated Ammo boxes
- Added 1 x Shield (and 1 x Pentaxid Tank)
- Added 1 x Wireless Connection
- Added 1 x Medic Station
- Added 1 x Fridge
- Added 1 x Armour Locker
- Changed cockpit to type "Cockpit 1"
- Minor control panel changes
- Other minor changes

Update: 17 Oct, 2018 @ 5:43am

- Upgraded all main hull (full) blocks to combat steel

Update: 17 Oct, 2018 @ 4:48am

- Added a new interior sensor to control interior lights, levers and LCD screens
- Moved "Access Override" switch
- Some new interior textures added / changed
- Some new interior decals added / changed

Update: 27 Sep, 2018 @ 1:19pm

- Moved switch as door was getting in its way
- Changed LCD screen type and position (back to original)

Update: 27 Sep, 2018 @ 9:46am

- Added switch to manually override the opening of rear access. If the switch is off, the rear access will open / close based on player proximity. If the switch is on, the rear access will stay open, regardless of player proximity
- Changed a few textures and colours around new switch location
- Repositioned LCD screen on LHS of the vessel. Also changed its shape, text and colours

Update: 16 Aug, 2018 @ 2:14pm

- Updated for latest version of the game! I've udated the screenshots too (apart from the cover image as I really like it!)
- Added rear sensor (in place of a light), to enable automated access to / from the vehicle.
- Modified back red (aesthetic) light design slightly.
- Some minor texture / colour changes.
- A few control panel changes.
- Removed exterior lights - weren't needed and make the interior too bright, due to light bleeding through the blocks.
- Rotated the rear thrusters, due to the new visual changes the dev's have made to thrusters since A6.

Update: 28 Jul, 2017 @ 3:32pm

- More textures / colours fixed!

Update: 28 Jul, 2017 @ 3:19pm

- Missed a few textures / colours
- Vessel Control Panel: Added each weapon type to the Signals list. Now each weapon type can be activated / deactivated easily form the control panel. Useful if the vessel if firing on a single drone with all it's guns (which is an unnecessary waste of ammo!)
- Vessel Control Panel: Entrance lights group has been added. The entrance lights now come on / go off when the "Access" signal is switched on / off (this is to help you see the entrance better in the dark, yet make it a little more subtle when the vessel is in motion)

Update: 26 Jul, 2017 @ 11:49am