Conan Exiles

Conan Exiles

Conscripts v2.0.5
Showing 1-10 of 36 entries
< 1  2  3  4 >
Update: 23 Nov, 2024 @ 1:39pm

Conscripts 2.0.5
AoH Update

Just a bake to bring the mod up to the current Rev of the Game[ /h1]
  • I recieved a report that the mod wasn't working. Everything seemed fine from my initial tests. I did a rebake just to be sure.

Update: 15 Jun, 2024 @ 12:33pm

Conscripts 2.0.4
Doh!

[h1Fix for infinate conscripts[/h1]
    [*Thralls should again be consumed when they sign the contract of conscription

Update: 31 Aug, 2022 @ 7:31pm

Conscripts 2.0.2
is it Magic yet?!

Rebake for Conan Exiles 3.0

Update: 8 Mar, 2022 @ 4:01pm

Conscripts 2.0.1
Mistakes were made!

BUG FIXES

  • Made it so you can not make Conscripts without a thrall... THIS IS WHY WE CAN'T HAVE NICE THINGS PEOPLE!!!

KNOWN ISSUES

  • On Server Reset the Conscripts appear back at the post even if they haven?t finished their chores. I don?t want to put too much more time into this because of a larger rework I am doing to the whole mod. You can just stop and start the crafting and they will disappear again.

Update: 13 Feb, 2022 @ 3:33pm

Conscripts 2.0.0
A Fresh Start... sort of... look i didn't know anything about how to version stuff when i started so I am claiming a do over!

CHANGES AND TWEAKS

  • Changed how the Contract of Conscription works. It will now convert any thrall placed in it to either a Reaper or Warden. Stalkers are just upgrades from the Warden?s Post.
  • Removed the professions table so there should no longer be any mod conflicts over professions.
  • All items are now capable of being dismantled, except for the Conscripts themselves (that would be weird).
  • The Posts can all upgrade to the next higher tier if there is one.
  • All the conscription feats are now under their own Corner Stone Feat in the Survival tab

BUG FIXES

  • Changed the Item ID of the Contract of Conscription to not be the same as the Small box item from Emberlight? derp de de derp derp

KNOWN ISSUES

  • On Server Reset the Conscripts appear back at the post even if they haven?t finished their chores. I don?t want to put too much more time into this because of a larger rework I am doing to the whole mod. You can just stop and start the crafting and they will disappear again.

Update: 14 Dec, 2018 @ 2:22pm

updated the recipes so they should never overlap with Emberlight

added a bunch of food to the stations as fuel. not everything but most things will feed the conscripts now

Update: 14 May, 2018 @ 3:48pm

conscripts should now be visable when first loading into the game

Update: 27 Apr, 2018 @ 1:32pm

Quick hotfix to make compatible with Emberlight

Update: 26 Apr, 2018 @ 4:52pm

Added the second and third tier of fish and shellfish to the fuel for the conscript posts

Rebake to bring up to update 33

Removed all horticulture things.

This i s a quick remove/update and bake to at least give you something to hold you over until i get to conscripts for the overhaul. Thanks to Seiryuu for pointing this out as an option. it never occured to me... Doh!

Update: 4 Mar, 2018 @ 1:00pm

Conscripts-
No change

Horticulture-
Removed:
The older stations (including all custom work related to them)
These stations had no way for a player to craft them in the game. My original intent was to leave these in for the people who have had the Mod since the beginning. However, the custom work took up a lot of extra space.
These were the first stations I created for the mod and would only support one type of plant they were named similar to this: Potted Aloe Plant, Tank of Glowing Goop, Box of Puffball Mushrooms etc.

Added:
Helpful notifications to the stations- These will trigger if you do not have a station set up properly to let you know what is missing. Or in the event everything is correct you will see a “come back in x minutes” notification. You do not need to come back exactly at that time but that is the necessary time that needs to pass before the next “drop” will happen.

Thanks to Gomolygó I have added support for Immersive Sexiles Extensions. Load this mod after it. If you have any conflicts please let me know and I will try to address them.