Garry's Mod

Garry's Mod

Ultravolver!
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Update: 1 Sep, 2017 @ 12:22pm

Yay, It's not dead!

[NEW] Added .357 Ultra ammo type, along with it's own Ammo box entity (Uses .357 Ammo box)
[EDIT] Changed the base of the Ultravolver! , making it more stable with other addons
[EDIT] Changed Category, Can now be found under "JA4AKE's SWEPs/SENTs"
[EDIT] Removed "Admin Only" state

Update: 4 Aug, 2017 @ 4:18pm

[FIX] Fixed the "Health shot ready!" sound and improved the accuracy to be %100 accurate!

Update: 3 Aug, 2017 @ 6:57pm

[FIX/CHANGE] Added a base for the Ultravolver, fixing the AR2 sounds and the clicking sound on the right click
[FIX] Properly uses playermodel hands now
[CHANGE] Ditched sound paths, moved on to sound scripts!
[NEW] Added a custom firing sound!
[PLANNED/DONE] Add a custom ammo type

Update: 31 Jul, 2017 @ 1:24pm

[UPDATE] Changed damage values for head, chest/stomach and arms/legs
contributor note: so that it's actually like a bloody ultravolver.
basically all damage should be doubled/tripled to feel like an actual OP revolver.

Update: 30 Jul, 2017 @ 2:29pm

Update: 30 Jul, 2017 @ 1:02pm

Update: 30 Jul, 2017 @ 12:15pm

[FIX] Fixed a menu bug --SUCCESS!--
[we basically screwed up with a developer beta addon update which was accidentally applied to this addon. if anyone wishes to test a beta, contact JA4AKE]

Update: 30 Jul, 2017 @ 12:06pm

Update: 30 Jul, 2017 @ 12:01pm

Update: 30 Jul, 2017 @ 10:54am

[FIX] Fixed reload animation bug