Team Fortress 2

Team Fortress 2

Sequoia
Showing 1-5 of 5 entries
Update: 27 Jun @ 1:05am

Added an extra platform above the long bot route for easier rotating
Added a new platform to rotate from hatch area to pre-hatch area
Added a bunch of sightline blockers to reduce the threat of snipers in the middle area
Added some rocks to the river to break it up a little
Tweaked some pickups
Raised the door to the first building, to allow giants that are size 1.9 to escape. Additionally, the nav block in here now dissuades giants in general, but just to be safe.
Removed an erroneous clip in the bot spawn that could cause bots to become stuck
Improved visuals in some areas
Added a bunch more engibot locations for more variety
Moved the tree in the final area to give a bit more cover for defenders
Flipped the train around so it's pulling instead of pushing!
Added a pretty waterfall :)
Improved lighting
Improved optimisation

Update: 27 Jun @ 12:37am

Update: 31 Jul, 2017 @ 9:36pm

Update: 31 Jul, 2017 @ 3:14am

Update: 30 Jul, 2017 @ 3:42am