Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

Firebase Georgina (old)
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Update: 18 Aug, 2017 @ 1:53pm

Version A3.1
Hotfix

Changelog:

  • Fixed radio

Update: 16 Aug, 2017 @ 7:56am

Version A3

Changelog:

  • Added 15 minutes to match time
  • Changed US Artillery limit to 10 (cooldown about 4 minutes 30 seconds)
  • Changed US Spooky limit to 11 (cooldown about 4 minutes)
  • Changed US Napalm limit to 7 (cooldown about 6 minutes)
  • Changed US Recon cooldown to 180 seconds
  • Changed PAVN artillery limit to 11 (cooldown about 4 minutes)
  • Moved US spawns at B and C further from the objectives
  • Added 100 US reinforcements
  • Added 100 PAVN reinforcements
  • Spawns now change 10 seconds after an objective is captured, instead of 15 seconds after

Update: 14 Aug, 2017 @ 8:04am

Version A2

Changelog:

  • Added Static Radios at PAVN A spawn, C, and E
  • Added resupply volume at PAVN A spawn, C and E
  • Extended the radius of the no tunnel zone around D, E and F
  • Moved US F and E spawns slightly closer to the objectives
In general, A and B should now be easier to attack, while D, E, and F should be harder.

And, in what is my favorite news:
  • Re-added Vietnam-appropriate radio soundtrack. You know what that means...

Bugs that I haven't fixed, but I know the cause of:
  • Known bug where certain grasses appear at the lowest level of detail regardless of distance
  • Known bug where the dead dog I placed in E doesn't show up due to file reference issues

Both of these bugs are known and relatively easily fixable, except for the fact that both would require me to rebuild lighting, and my computer doesn't like that, so I would have to ask for someone else to do it. I'd rather wait until other, bigger changes happen to ask for that, so for now these bugs, which are minor, I hope, are staying around.

Update: 12 Aug, 2017 @ 9:48am

Version A1.1
Hotfix

Changelog:

  • Combat zones updated
  • Radio track removed for now, to be added in when I've fixed its issues
  • Map Bounds volume moved to allow artillery and napalm strikes
  • Spawns now change 15 seconds after an objective is captured, instead of at the same time
  • 100 US tickets removed
  • 100 PAVN tickets removed

Update: 9 Aug, 2017 @ 7:07pm

Map uploaded.

Version A1

Thanks to BloodMalice for the light build.