ARK: Survival Evolved

ARK: Survival Evolved

ArkFrame (Development)
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Update: 21 Feb, 2018 @ 5:06pm

Changelog too long for steam. Please visit the the gitlab repo for full changelogs:

V-0.4.0.2:
https://git.arkframe.com/ArkFrameDev/ArkFrame/commit/38273d02ec1ffa005e18d12f99483492f9a0652e

V-0.4.0.1:
https://git.arkframe.com/ArkFrameDev/ArkFrame/commit/5d9190f99d5131b7fe9cae5d1ee4aa0ba86abd38

Update: 13 Jan, 2018 @ 5:37pm

V - 0.3.1.1

* Fixed Climber and megalania classes (Had to be completely rebuilt)
* Fixed pin type mismatch on diving flyer class
* Fixed a timer not resetting on arkframe objects that resulted in stability issues and performance loss

Update: 2 Jan, 2018 @ 5:25pm

V - 0.3.0.3

* Restructured the Function library to reduce accreted chain dependancies
* Fixed Slider text entry panel to actually set the saved value
* Added OnKeybindChanged event dispatcher to keybind objects
* Added PostLoadUserConfig event to Keybind objects
* Fixed migration process to default to base class in the event that one is not specified in the mod config
* Added the following utility macros to ArkFrame:
- Reverse Foreach Loop
- Reverse ForEach Loop with Break Switch
- ForEach Loop with Break Switch
- Delayed ForLoop
- Delayed ForLoop with Break Switch
- Array Get Last Index

Update: 24 Nov, 2017 @ 9:43pm

V - 0.2.4.5

* Adjusted startup timings for actors to allow enough time for ArkFrame to initialize before they start pinging for data.
* Fixed duplication of event log entires
* Modified keybinds to allow multiple keybinds per object
* Added Helper function to get all register classes that are derived from a parent

Update: 6 Nov, 2017 @ 10:31pm

V - 0.2.4.3

* Fixed Critical Replication issue with user config initialization

Update: 4 Nov, 2017 @ 5:29pm

V - 0.2.4.2

* Added ModConfig Data Migration Method Socket.
* Moved mod config save button
* Implemented refresh for the ArkFrame Management UI on reopen

Update: 21 Oct, 2017 @ 9:08pm

V - 0.2.4.1

* Fixed Mod Registration Failures
* Fixed keybinds not displaying properly
* Fixed keybinds not replicating by default
* Protected Keybind menu population from null pointers

Update: 15 Oct, 2017 @ 12:28pm

V - 0.2.4.0

* Added UI interface for remappable Keybinds
* Added Client side user config
* Added Logic Expansion and Keybind support for console command under `admincheat PlayerCommand <Command>`
* Added fallback command for the ArkFrame UI with the console command `AdminCheat PlayerCommand ArkFrame`
* Added static const dictionary for valid keybinds
* Fixed Mod Configs not saving

Update: 19 Sep, 2017 @ 9:39pm

V - 0.2.3.0

* Added some UI polish
* Implemented protections for areas of the arkframe management system, to limit usage to admins only.
* Made the "Go To Object" Buttons actually work.

Update: 12 Sep, 2017 @ 6:28pm

V - 0.2.2.1

* Further Optimizations to startup procedures.
* Unblocked many events for logic expansions in character BPs