DEADBOLT

DEADBOLT

Complex of the Dead
Showing 1-10 of 20 entries
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Update: 5 Jan, 2023 @ 6:58pm

- Added triggers to spawn in the Ash caches to ensure the player will maintain a high FPS

Update: 1 Jan, 2023 @ 7:30pm

- Applied a lot of enemy placement changes
- Added weapons inside the car room, 2nd building for more resources, and to encourage the player to use the vent there.
- Re-designed Puff's room to make him deadly instead of dead meat.
- Changes some lighting to give the map a nicer visual appeal.
- Took out some enemies that felt rather annoying in large quantities.

Update: 1 Jan, 2023 @ 1:09pm

- Focused mainly on optimization by taking out excessive decor and unnecessary details.
- Heavily focused on balancing enemy placement in the 1st/2nd building
- Did some subtle resizing of rooms to accommodate for the new enemy placement or lighting changes.
- The map should have better objective flow (Burning drugs is last since the fire particles typically cause an FPS drop).

Update: 10 Feb, 2021 @ 7:46pm

Update: 10 Feb, 2021 @ 7:34pm

Update: 3 Sep, 2018 @ 4:32pm

Complex: Update

+ Changed the title to Fool's Errand because of future changes
+ Added a light spawn for the basement of the 2nd building

Update: 3 Sep, 2018 @ 3:47pm

Complex: Update

+ Changed the title to Fool's Errand because of future changes

Update: 3 Sep, 2018 @ 3:42pm

Update: 3 Sep, 2018 @ 3:41pm

Update: 3 Sep, 2018 @ 3:39pm