Distance

Distance

[MENU] Foggy Night Road
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Update: 12 May, 2019 @ 5:29pm

v2.0

Complete overhaul of this menu. Using the new tools and features of the editor in 1.0+, this menu has been given a new identity.

- Replaced the Empire road with a NitronicSideless road (emit color is a deep orange).

- Removed all the EmpireLamps and replaced them with the lamps from Ed Edd N Eddy: Stunts in the Cul-De-Sac.

- Changed the ground plane from rock to sand, and put a smaller rock plane under the road.

- Simulated fog better with proper sky far, fade, and fog near/far adjustments, since I've learned that.

- Added dark clouds in the sky to simulate night time but also overcast skies.

- No more rain splats, just use your imagination.

- Rain isn't intense anymore, it's a light drizzle, fo shizzle.

- Added canyon walls to the skybox to add the feeling of actually being somewhere.

- Something is watching you... say hello to the HellValleySkyTree from Super Mario Galaxy 2's Shiverburn Galaxy.

- Added 8 cinematic cameras, because if you make a menu without them now, you're doing it wrong.

- Added a decorative car that gives off the illusion that your car is driving.

- You're no longer broke down on the side of the road.

- You have some cell reception, finally.

- Your GPS just keeps telling you to keep going (I want to add this as a camera).

- Oh yeah, the decorative car has boost flames because why not?

- Using animator audio, the decorative car has a looping boost sound.

- There's also a rain sound, using animator audio.

- The road, lamps, and ground planes all animate to make you feel like you're moving, something I wanted to do with the first version.

- When you enter the garage, you temporarily stop to have a snack break.

- Music was changed from Cold Wind, to Isolation (only the intro, not the beat loop).

Update: 7 Oct, 2017 @ 1:02am

v1.1

- Moved the road to the side to simulate pulling over.

- Removed the checkpoint (why did I put one there?)

- Changed road emit color to white.

- Narrowed the width of the road considerably.

- Added a ground plane for more realism.

- Adjusted rain splats.

- Changed headlight beams to red, and made them pulse every half second.

- Added emergency flashers to the rear lights, they pulse every half second.

- Added smoke to the hood, better get out and check it.

- Got one bar of service for a few seconds.

Update: 22 Aug, 2017 @ 9:09pm

v1.0

Uploaded to Steam Workshop.