Darkest Dungeon®

Darkest Dungeon®

The Warrior of Sunlight
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Update: 25 Jul, 2018 @ 5:22pm

Fixed a Tooltip Bug

- Reduced Riposte Stun chance on Parry by 10% on all levels
- Increased Self Stun chance on Emmit Force by 10% on all levels
- Solair's Head: now provides 40% Stun Resistance instead of "15% Damage if Adherent of Sunlight"

Update: 19 Jul, 2018 @ 8:20pm



TRINKETS
#######################################

Added Order of Sunlight Trinkets

Click this link for more Details:
Update 2.2 is out:
Check out the new
[[ url=https://imgur.com/a/r00Da49 ]Order of Sunlight Trinkets [/url]
along iwth some balance tweaks.

More of the unique Trinkets are incoming.

Other changes:

Sunlight Parmas cost gort reduced.
Damage reflection increased by 10%
Now ends Guard when killing an enemy

Sunblight Parma
Crystalline
  • + 60% Guard Duration
  • + 60% Damage Reflection while Guarding
  • + 60% Blight Resist -- > 60% Blight Resist
  • Self: 100% to end guard when killing enemy

"Sunlight Parmas cost gort reduced.
Damage reflection increased by 10%
Now ends Guard when killing an enemy"

Soliars Head
Collector
  • + 30% Guard Duration
  • + 15% with Quirk: Adherent of Sunlight
  • + 20% Stress

"The Head Trinket got reworked, it is now a dedicated Guard Item together with synergy fo rthe class quirk"

Sunlight Medal
Sunlight Medals Virtue chance got Dereased by 10%

Skills
#######################################

Sunlight Spear
Mastery Changed:
Lvl 5 Skill is not usable from Rank 2 anymore
Lvl 5 Skill now ignores Stealth (does not destealth)

Parry
Fixed a bug where the Stun on Riposte was not scaling
Added Scaling to the Damage received Debuff
10 Dmg received at all levels to 10/11/12/13/15 Dmg received

Long may the Sun Shine
reduced Torchlight Decrease from 30% to 25% Burn Rate

Jolly Cooperation
Removed 5% Virtue chance on all heroes

Update: 12 Jul, 2018 @ 10:05am

COM Update 2.1

Small rebalance of Comet Trinket

Sunblight Parma
Crystalline

  • + 66% Guard Duration
  • + 40% Damage Reflection while Guarding
  • + 50% Blight Resist -- > 60% Blight Resist
  • Self: 50% to end guard when atacking enemys --> 33% to clear Guards on Hit

Sunseekers Medallion
Crystalline
  • + 33% Guard Duration Received
  • NEW 33%Guarding Duration
  • + 50% Resolve Exp when adherent of sunlight
  • On Hit: Reduce torchlight reduction skills by 50%

Update: 10 Jul, 2018 @ 7:59am

Update: 10 Jul, 2018 @ 7:43am

Fixed a Bug wich causes crashes, if user has no Coulours of Madness

Update: 9 Jul, 2018 @ 10:22pm

Patch 2.1

Colours of Madness Update - 2

This Update adds new Trinkets. The Warrior of Sunlight can now Find 3 "Sunlight" Trinkets wich all affect the behaviour of Light.

Also the Skills "way of white" and "praise the sun" have a small chance to apply the "Adherent of sunlight quirk" to a hero

For the big 2.0 rework Patch notes see down below




TRINKETS
#######################################

New Trinkets:
------------------------------------------------------------------------------------

Sunblight Parma
Crystalline
  • + 66% Guard Duration
  • + 40% Damage Reflection while Guarding
  • + 50% Blight Resist
  • Self: 50% to end guard when atacking enemys

Sunseekers Meddalion
Sunlight
  • + 33% Guard Duration received
  • 50% resolve Exp when if you have the Quirk: Adherent of Sunlight
  • On Atack: Debuff Enemys Torch decrease

"Enemys wich decrese light will significantly steal less light if hit by this hero"

Radiant Tenets
Sunlight
  • +50 Torch Increase when Torch below 50
  • +50 Torch Increase no Torches in Inventory
  • On Friendly Hit: +5 Light

"Torch increase affects Skills that produce light aswell as torches and the item effect itself"

Zenith Banner
Sunlight
Warrior of Sunlight, Vestal, Crusader
  • -50 Torch Burn Rate in Position 1
  • + 50% Torch Increase if not in Position 1
  • On Friendly Skill: 33% chance to heal 5 Stress

"Negative Torch burn rate makes the torch last longer"

Reworked
------------------------------------------------------------------------------------------------

Sunlight Medal
Very Rare
Warrior of Sunlight
  • -20% Stress when guarding
  • 20% Virtue when torch above 50
  • On Kill: Buff Team: +1% Virtue (Quest)


Ancestor's Sundial
Ancestral

  • -35% Stress whenTorch > 75
  • - 10 Torch Burn Rate if Toorch < 75
  • - 15 Torch Burn Rate if Toorch < 50
  • - 20 Torch Burn Rate if Toorch < 25
  • +10% Stress

Indigo Tear
Rare
Warrior of Sunlight

  • -33% Damage Taken when below 33% Health
  • - 20% Max HP

"The *- Damage Taken* buff also affects Damage taken from all Sources like Camp Skills, Bleed/Blight and Traps. "

Sunlight Buckler
Rare
Warrior of Sunlight
  • +35% Stun chance Melee Skills
  • - Disable Guard Skills

"This Item immensly Buff the Skill "Parry" by the cost of not being able to use "Way of white.
The Riposte-Stun is also affected by this Bonus"

Update: 6 Jul, 2018 @ 10:24pm

Patch 2.0

Colours of Madness Update

This is the Biggest Update so far, providing a whole overhaul of the Class.
Make sure to read the Patchnotes since anything from Skills Camp Skill to Trinkets received a second look.
Also there will be another Update soon adding in some new Trinkets including the CoM Trinket.


GENERAL
#################################################### .

Added CRT Effects:
  • + 20% STun chance (2rds)
  • +5 Torch

- Slightly Increased Base HP on all levels

- Increased Base Crt% according to COM Rebalance

- The Class cannot develop any Quirks that either benefit from darkness, or weaken him in high Light
This Includes: night owl, nocturnal, lurker, "phengophobia", "sensitive_to_light

- Added new Quirk Adherent of Sunlight wich evolves to Disciple of Sunlight after some time.
Any Hero can Obtain these Quirks by a random chance.

SKILLS
##############################################


Rightful Thrust
  • Increased CRT% from 5/5/6/6/7 to 3/4/5/6/7
  • Increased CRT% vs Stunned by 10%

Parry
  • Decreased Stun Chance by 10%
  • Decreased Stun chance while Parrying by 20%
  • Increaased ACC of Riposte by 15 (95 to 110)
  • Removed: Mark Self & + Crts Received
  • New: Debuff Self: +10% Damage Received (uncurable)

Sunligt Spear
  • Increased CRT% from 3/3/4/4/5/5 to 7/8/9/10/11
  • Decreased DMG from -25% to -30%
  • Removed: "Ignore Stealth"
  • New: Can now target Rank 2
  • New: Deal Bonus Damage to closer enemys (20- 30% vs Rank 2; 10-20% vs Rank 3)

"The Skill now deals more Damage the closer you are to the target, for more tactical descisionmaking"

Way of White
(stall move)
  • New: Chance to get Damage Block change from 100% to 55%+10/lvl
  • New: Mark Self
  • Removed: Health Cap
  • Removed: Protection Buff

"This Skill was simplyfied and rebalanced drastically. The Health cap was removed therefore the Damage Block wich was to overpowered is now % based.The Power from the skill now comes with new synergies opened up by Camping Skills and Trinkets, revolving around the Guard & Mark Mechanic"

Dodge Roll
(stall move)
  • New: Consumes Marks to heal Stress
  • Greatly Increased Dodge and -CRT received % Bonuses
  • Removed: Speed Bonus

"A new Mechanic was added to this skill and its overall value got greatly increased. It is now flows perfectly together with the guard skill and the new praise the sun skill to enable different synergies. The Ability to be a conditional stressheal now gives this skill a unique trait in his kit making it more desireable"

Praise the Sun
(stall move)
  • Increased "Stress healing received" Buff to allies
  • Virtue Chance Buff will be removed if torch drops under 50
  • New: Usable from Rank 2r
  • New: Decrease the Amount of Incoming Horror
  • Removed: "-Stress when Afflicted" Buff to allies
  • Removed: Stress Heal on Self
  • New Skill Mastery :
    Afflicted Allies Receive a Stress resist Buff
    Virtued Allies Receive a Stress healing Done Buff

"Now the Skill identity of a anti Horror Ability is stressed out further by being able to counteract horror preemtivly, also its usable from rank 2 now allows more accesibility without being forced to play ashuffler. The skill maintains its unique Stress heal recived Buff to open up combos with other stress Healer or Crt Comps."


Emit Force
  • Decreased Stun chance from 100 to 80
  • Removed: Damage and Ability to Crit
  • Removed: Self Debuff
  • New: Is now Limited to 3 Times per Battle (4 Times at lvl 5)
  • New: Has the Chance to Stun self
  • New: Pushes 1 Instead of 2
  • Removed: Skill Mastery: Breaks Guards

"This skill has undegone the most changes since realease. It is now in line with the other aoe Stuns in the game.
To make effective use of the Stun you need Trinkets with this you will also risk to stun yourself, increasing the diversity of build decisions. "


CAMP SKILLS
########################################

LONG MAY THE SUN SHINE
  • New: Slowers Torch Burn Rate by 50% (4 Battles)
  • New: 5% Virtue if Torch above
  • New: 10% Virtue if Torch Above 75
  • New: Buffs Vanish if Torch goes under the Cap
  • Removed: Stress Heal

"This Skill is now a Minigame, wich requires the Player to keep up the Torch consitently to maintain the high Virtue Buff Provided. The Torch burn Rate improvement is unique amongst Camping Skills annd ensures that the Player can keep up a high light scenario. "

CHUG CHUG (Estus)
  • New: Has 2 Uses Now
  • New: Cost Reduced to 1
  • Removed: Healing Received Buff

"It is now a simple way to produce Flasks and use open Camping Points. The Heal Received Buff ended up overpowered, now the Player has Acces to more flask with wich he can make plays. Essentially in Endless Mode this comes in very handy. "

FRIENDS IN NEED
  • New: 15% Stress resist when Afflicted has changed to 25% Stress Resist While Guarded
  • New: Heal 20 Stress vs. Afflicted Targets

"Now the Sunlight Warrior can Pick a friend for jolly cooperation. This is one of two ways to choose an identity for the Guard Skill, being adapted to an on demand Stress controling Tool "

UNDEAD CURSE
  • Lowered Deathblow Resist from 20 to 10 % (Does not require Morrtality Buff anymore)
  • Heal reducedd to 50% from 60% (when mortality Debuff)
  • Removed: - Max HP Penalty; Increased Stress Penalty
  • NEW: Applies an uncurable Horror wich lasts until the End of Quest (1pt/rd)

"As an homnage t o the hollowing of dark souls. The sunlight warrior will now slowly go mad with every step. Its a risk vs reward opportunity changig a strong short term advantage, versus a potential lethal long term threat"


WELCOME TO THE BONFIRE
  • Cost Inreased from 4 to 5
  • Removed: Stress Heal
  • NEW: Party: 10 Stress Heal if Afflicted ; 10 Sress Heal if Mortality Debuff

"This skill was changed from a "always use", to a skill wich gets better the worse things are standing for you. It is inferior to most other nighttime ambush skills, but has high save potential when things are going terribly wrong, just like the save havens bonfires represent. "

TAKE POISE
  • New: +10% Prot changed to +20% Prot when Guarding

"Another way to underline the guard mechanic, changing the class too an on demand Guardtank. Being changed from a simple go to buff to a Build and Moveset defining ability. "

TRINKETS
#######################################

Mossclumps
-50% Blight Duration added

Messaeg
- Decreased Scut chance from 10% to 5%

Buckler
- 40 Stun chance on Melee Skills
- prevent Guard Skills

Ring of Sting
- Increased CRT vs Stunned by 10% (from 5 to 15)

Parasite
- Accuracy changed by 10% to hit wrong target
- 25 to -35 Virtue chance
- Toorch Efficieny increased from 30 to 50
- remmoved Poistion 1 dependancy

Medal
- +25 Stress resist when Guarding
- +30% Guard Duration When Torch Above 75


Update: 28 Apr, 2018 @ 12:40pm

General

- Base dmg and Base CRT% slightly lowered
- Baase speed slightly amped
- Base bleed resist reduced


Skills

- Crt on sunlight spear and Rhightful trhust slightly increased
- Better animations for: Praise the Sun , Way of White, Emmit Force

Parry
- Increased CRT DMG received
10/9/8/7/6 --> 12/ 11/ 10 /9 /8 more crt received
- Better Tooltips

Emmit Force
- removed crit modificator
- lowered base ACC
- removed crt received debuff for enemys
- added speed debuff for enemys(2turns)

- removed speed debuff for self
- added - 30 stun chance debuff for self

- better animation


The skill now combos better with rightfull thrust.
Removed the capability of spamming this skill.

Way of White
- usable from 25 or above Hp changed to

usable from 35/30/25/20/15 Max Hp or above

There was no use in leveling this skill now leveling grants more rewards.
Also a lsight nerf to the first llevels of the skill

Praise the Sun

- greatly increased the "stress resist if afflicted" bonus
- 1000% stres resist could now only be achieved at lvl 5 of the skill using it in 3 consecutive turns

Camp SKills

- Undead curse now deal +10 insted of +5 increased stress

Update: 20 Apr, 2018 @ 6:36pm

General

- improved trinket art for ancestors sundial
- improved tooltip for dodge roll & way of white
- fixed polish localization




Skills

Praise the sun

- now heals a very smal amount of stress to the warrior of sunlight

Parry

- increased the CRT received debuff amount, descaling with level
5/5/5/5 % crt received --> 9/8/7/6/5 Crt received

Way of white

Increased the HP cap for the skill
valid above 15% to 20%

On level five the skill is valid above 15

Trinkets

Sunlight Medal

- sunlight medal does not increase damage anymore
- sunlight medal inccreases stress healing if torch above 75
- unlight medal now only grants bonus exp if you have the quirk warrior of light


Update: 18 Apr, 2018 @ 5:20am

1.27 UPDATE

General

- 2 new Town event Images
- town events now look more pretty in hamlet

- improved Chinese Localization thanks to Sandro
- fixed some localization mistakes thanks to coommunity feedback

Skills

Praise the Sun
REWORKED


- does not clear marks any more
- now grants a Stress healed Buff
10/15/20/25/30 % increased Stress healing received

Skill Mastery changed:
- does no longer grant Speed to virtued Heroes
- virtued Heroes now heal 33% more Stress to themselves and allies

LONG MAY THE SUN SHINE

- fixed a bug where only one of the two effects occured