Arma 3
Redd'n'Tank Vehicles
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Update: 15 Jun, 2020 @ 12:48pm

Version 1.12.173
- Fixed Missing Artillerycomputer for M120 in Vanilla

Update: 4 May, 2020 @ 11:48am

Version 1.12.172
- Fixed Issue with "rnt_graben_gerade"

Update: 24 Apr, 2020 @ 12:53pm

Version 1.12.171
- Changed building small and large camonet is now a driver user action, if large camonet has been deloyed the engine of the vehicle turns off and will only start again when large camonet is undeloyed again
- Changed resized the stand for the trenches (it's larger now)
- Updated japanese translation
- Changed name from "Light Truck gl "Wolf"" to "LKW leicht gl "Wolf""
- Fixed M120 Tampella will work again with ACE reload (Not with the new csw feature)
- Fixed ♥♥♥♥♥ San and Wolf San are now be recognized as a vehicle where soldiers can heal (Vanilla)
- Fixed GMW and MG3 ammoboxes are no longer recognized as medickits
- Fixed large camonet on Marder is now removeable again
- Fixed removed "topdown" mode from all Milan and TOW weapons on all vehicles

Update: 21 Jan, 2020 @ 8:40am

Update: 21 Jan, 2020 @ 12:52am

Update: 21 Jan, 2020 @ 12:42am

Update: 11 Sep, 2019 @ 11:00am

Update: 10 Sep, 2019 @ 12:46pm

Update: 10 Sep, 2019 @ 12:41pm

Update: 10 Sep, 2019 @ 12:36pm