RimWorld

RimWorld

Avoid Friendly Fire
Showing 21-30 of 31 entries
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Update: 11 Dec, 2017 @ 10:47pm

Changed mechanism for detecting CombatExtended, due to some reported issues

Update: 24 Nov, 2017 @ 3:21am

Shooters will no longer worry about pawns wearing a shield belt with at least 10% power standing in the line of fire.

Update: 23 Nov, 2017 @ 2:52am

Updated to B18

Update: 25 Sep, 2017 @ 12:35pm

[Auto-generated text]: Update on 9/26/2017 8:35:33 AM.

Update: 25 Sep, 2017 @ 4:36am

Allow shooting at very close range where FF will not occur

Update: 25 Sep, 2017 @ 3:07am

Fix bug where shooters behind cover were not accounting FF from leaning

Update: 20 Sep, 2017 @ 4:09am

Mod now supports weapons with forced miss radius, such as miniguns

Update: 17 Sep, 2017 @ 12:14am

Fix bug with pawns not putting out fires when friendlies are standing next to them.

Update: 16 Sep, 2017 @ 3:31am

* Add support for Combat Extended mod
* Clean up FF records of dead pawns from extended storage

Update: 14 Sep, 2017 @ 2:45am

Fix bug where FF toggle button for a selected pawn does not go away when an Architecture toolbox is opened