Left 4 Dead 2

Left 4 Dead 2

OBO: Rifle Rebalance script
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Update: 9 Feb, 2022 @ 7:36am

-Reduced Spread Per Shot to 1.25 from 1.5. Full auto firing will be slightly more accurate.

Update: 9 Feb, 2022 @ 7:10am

-Slowed Deploy Duration to 0.7 seconds from 0.6. Testing this and will update my other mods with more fitting deploy speeds.

Update: 5 Feb, 2022 @ 8:01am

Cleaned up the title and description, and updated the images in preparation for possible future updates. Hopefully the description is more concise and better-worded than my old ramblings. Also, I can't believe I used an M16A4 image for a gun that's automatic. I am a disgrace to gun nuts.

Update: 4 Oct, 2019 @ 4:01am

-Buffed damage from 38 to 40.
-Substantially buffed PenetrationPower from 50% to 85% to assist in three-hit kills for secondary pierced Common.

Update: 25 May, 2019 @ 5:15am

UPDATE:
Reduced damage from 40 to 38.
Increased deploy delay (time after switching to weapon before you can shoot) from 0.4 seconds to 0.6.
Reduced vertical recoil from 1.4 to 1.33 (vanilla = 1.2).
Improved description.

Update: 18 Nov, 2018 @ 10:54pm

Tweaked damage very slightly and a few other smaller things like crosshair firing spread and vertical recoil.

Update: 9 Oct, 2017 @ 3:35am

Further tweaks to run accuracy.

Update: 9 Oct, 2017 @ 2:45am

Increased move accuracy and tweaked deploy duration to match my new larger-weapon, longer-deploy philosophy.

Update: 3 Oct, 2017 @ 1:26am

Move accuracy balancing.

Update: 27 Sep, 2017 @ 1:18am

Minor fix.