Garry's Mod

Garry's Mod

Army Spawner
Showing 1-10 of 21 entries
< 1  2  3 >
Update: 9 Dec, 2017 @ 6:52am

-Added a new hotkey (E+M1) for changing the colors of props

Update: 31 Oct, 2017 @ 7:46pm

-Accidentally updated twice

Update: 31 Oct, 2017 @ 7:45pm

-Decreased antlion guard health from 25 to 20
-Added 'Contagion Mode' option

Update: 5 Oct, 2017 @ 4:05am

-Increased metropolice health from 40 to 65
-Increased zombie health from 200 to 220
-Increased poison zombie health from 150 to 200
-Decreased antlion guard health from 35 to 25
-Changed the spawnmenu icon

Update: 26 Sep, 2017 @ 8:10pm

-Added the option for units to be hostile towards enemy players.
-Added the option to enable more teams (cyan, white, & purple)
-Increased manhack size to .75 from .4
-Increased manhack health to 35 from 25
-Increased fast headcrab & headcrab size to .6 from .4 (and therefore increasing their speed)
-Increased headcrab health to 55 from 10
-Increased fast headcrab health to 40 from 10
-Your unit count (for the current team) now shows on the toolgun screen

Update: 24 Sep, 2017 @ 1:22pm

-Super minor bugfix

Update: 24 Sep, 2017 @ 1:15pm

-Added an option to enable multi-team control

Update: 24 Sep, 2017 @ 9:59am

-Manhacks no longer damage squadmates
-Rebels now have the rebel model

Update: 23 Sep, 2017 @ 10:38am

-You now only command units on your selected team

Update: 23 Sep, 2017 @ 10:13am

-Manhacks now use ground/climb nodes instead of air nodes
-Manhacks now deal significantly more damage
-Replaced poison headcrabs with poison zombies ( You can still spawn poison headcrabs by entering armyspawner_type npc_headcrab_black in console )
-Increased refugee health from 40 to 60
-Increased zombie health from 150 to 200
-Increased combine elite & combine shotgunner weapon accuracy
-Added Explode on Death option