Don't Starve

Don't Starve

Ganja
Showing 1-6 of 6 entries
Update: 12 Jul, 2019 @ 2:00pm

[1.5]

- Removed Ganja Tab (something went wrong on last base-game update!)

Update: 3 Mar, 2019 @ 2:25pm

[v1.4]

- Fixed: Game crashed if using Hamlet DLC, now compatible.
- Add spawngen to ganjabushes on Hamlet (Plain Biomes).
- Add ground check to Hamlet grounds (cobbleroad, interior, foundation).
- Changed ganjabush chance to double seed drop to ganjabush_old. (like the DST version).
- Removed set-piece from SW (cause of the crash, maybe we will make it spawn again).
- Add spawngen to ganjabushes on SW (Meadow Biomes).

Update: 28 Jan, 2019 @ 7:14pm

[v1.3]
- Fixed: Bug on toke action due to 01/2019 main-game update. (they changed action behaviors).
- Cigarettes no longer require science to roll.
- No need for separate mods for single and/or DLCs. All in One now (modmain and worldgen mechanics check and direct).
- Some grammar corrections on speeches.
- Some programming polish ( learning from mistakes :) )
- Recipe for hash changed if using only DS base game. (rocks instead of ice)

Update: 29 Oct, 2017 @ 8:13am

[v1.2]
- Fixed: now you must dry ganja to use it (In TAB mode it wasn't set to).

Update: 19 Sep, 2017 @ 11:53am

[v1.1]
- First release of the port from DST, for RoG and/or SW.
- Speeches are set to generic only.
- Chillum was removed.
- Changed all ganjabush burnabilty and propagations to small (DS seems to have only Large and Small, no Medium like DST)
- In SW ganja will spawn as a 'SETPIECE' in the 'Slot Machine Island', guarded by pigs!
- In SW ganja can be found on Slot Machine and Treasures (rare).

Update: 17 Sep, 2017 @ 4:48pm

[1.0] We uploaded the wrong file. Lol.