Arma 3
ZluskeN Hors de combat
Showing 31-40 of 59 entries
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Update: 17 Sep, 2020 @ 1:48pm

- Removed Downed and Medicloop functions
- Removed Damage Eventhandler
- Replaced a while loop with waitUntil

Update: 13 Sep, 2020 @ 2:40am

Removed reference to an old function

Update: 12 Sep, 2020 @ 8:25am

I've made lots of litttle tweaks over the past montch, don't remember them all.
Anyway it should run much smoother now, and be compatible with new ACE

Update: 28 Oct, 2019 @ 10:20am

Added missing bikey file

Update: 24 Oct, 2019 @ 12:54pm

Too many changes to list, the script is heavily optimized and should now work better an have less impact on servers.
Still to do is to add an option to disable "downed" enemies

Update: 25 Jul, 2019 @ 7:06am

- Went back to scheduled environment

Update: 24 Jul, 2019 @ 12:54pm

Basically Everything's been rewritten to hopefully make the mod less taxing (and more reliable).
Much of the ACE dependancy has been removed (not all though so ACE is still a requirement).
New functionality includes AI medics automatically healing downed units even if they are enemy (at which point they will surrender).

Update: 19 Jul, 2019 @ 3:20am

- Removed the wounded event

Update: 18 Jul, 2019 @ 7:52am

Script now runs in an unscheduled environment

Update: 7 Feb, 2019 @ 11:05am

Found a new bis function to check if an AI detects enemies which should make the script a little faster