XCOM 2
Primary Secondaries
Showing 31-40 of 62 entries
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Update: 21 Jan, 2019 @ 3:46pm

Some code cleanup

Update: 18 Jan, 2019 @ 10:27am

Primary Variants should now be added instantly (no reload required anymore)
Removed primary sawed off shotgun cause support of it was very limited and it caused more trouble than it was worse it.

Update: 12 Nov, 2018 @ 8:55am

Added UI stat markup for mobility bonus

Update: 4 Oct, 2018 @ 4:11am

disable logging by default

Update: 27 Aug, 2018 @ 11:45am

Should fix templar animation bug

Update: 25 Aug, 2018 @ 7:15am

Some refactoring using new HL hooks.

Update: 19 Jul, 2018 @ 11:11pm

fixed a bug that slipped in the last update causing the katana mod dont't work with primary secondaries and dual melee.

Update: 19 Jul, 2018 @ 3:14pm

Fixing a compatibility issue.

Update: 16 Jul, 2018 @ 8:33am

Added custom dropship and shellscreen animations.

Update: 16 Jul, 2018 @ 6:37am

Added empty secondary item.