STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Ultimate Galactic Conquest Custom Edition (UGC CE) - No Consortium and More !
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Update: 2 Jun, 2018 @ 4:50am

Misc Update
Some updates have fancy names and banners, some simply have neat stuff in it. This is one of the latter kind.


CHANGELOG :
  • FIXED THE MULTIPLAYER CTD CRASH ISSUE BUG. IT WORKS THIS TIME I SWEAR.
    • Reverted mutliplayer "The Galaxy Awaits" sets (regular and one planet start) traderoutes to UGC v1.0 setup.
    • *HUGE* thanks to legoagent2 for testing with me and to SpaceMonstah (my brother :D) to let me use his account for faster testing.
  • Rendili ground map updated.
  • Cinnagar ground map updated.
  • Corellia ground map updated.
  • Kessel ground map updated.
  • Fixed a typo in Rendili's description.
  • Infantry is no longer restricted on Yag'Dhul.
  • Increased the scale of the WLO from 0.3 to 0.5.
  • Pirate Skiffs no longer spawn from the pirate command center.
  • WLO brigades now spawn from the pirate command center.
  • Tweaked some AI equations settings in order to make the enemy AI attack more often on the GC map level.
  • Tweaked some AI equations settings in order to make the enemy AI build starbases and ground bases faster and more often.
  • Fixed the Heavy Trooper take cover sound not playing.
  • Replaced / enhanced some particle and projectile effects.
  • Slightly decreased the size of the proton torpedo.
  • Increased the size of the turbolaser projectiles (green and red).

XML THAT CHANGED :
- [GC Files] - Planets.xml - Units_Land_Underworld_Pirate_Speeder_2.xml - SpecialStructures.xml - [AI files] - SFXEventsUGCCE.xml - Harpoints.xml - Projectiles.xml

Update: 27 May, 2018 @ 3:28am

27.05.2018 Hotfix

WARNING! SAVES FROM OLDER VERSIONS AREN'T COMPATIBLE WITH THIS ONE.

  • Reverted hero spawnlist to original expansion one on some GC sets.
  • Fixed a bug where the one planet start was crashing at day 1 or 2.
  • Included a Russian mastertextfile override.
  • Corellia ground map updated.
  • Rendili ground map updated.
  • Pirate tank is no longer crusher.
  • Pirate tank turret tweaked.
    • Changed projectile type / rate of fire.
    • Changed turret name.


XML THAT CHANGED :
- [GC Files] - UGC_CE_Objects.xml - Planets.xml - Hardpoints.xml - Units_Land_Underworld_pirate_Speeder_2.xml

Update: 25 May, 2018 @ 2:57am

Lando Update



The coolest guy in the galaxy.

CHANGELOG :
  • Applied a new starting layout for "The Galaxy Awaits" GC sets.
    • MP "UGC CE - The Galaxy Awaits" regular start.
    • SP "UGC CE - The Galaxy Awaits" regular start.
    • LAGFEST The Galaxy Awaits regular start.
    • Applied the new Independent ownership to the 1 planet start as well.
  • Imperial and Rebel heroes now have new spawn locations and tech levels.
  • The new Independent faction has a non-galactic AI.
  • Yag Dhul now has a dedicated space map.
  • Increased multiplayer starting credits from 6'000 to 15'000.
  • Slightly moved Carida downwards to prevent an hitbox issue with Ralltiir.
  • Han Solo and C3P0 are available in multiplayer GC again.
  • Removed these planets from the multiplayer "The Galaxy Awaits" sets, regular and one planet start.
    • Omwat
    • Serenno
    • Elom
    • Sernpinal
  • Pirates can now build Starviper Fighters.
  • Pirates can no longer build Skiffs.
  • Added Lando Calrissian as new unit.
    • By Warb Null / Admiral Jamoking / Killdivas / Sly442
    • Spawns on Bespin at level 5. (UGC CE / ORIGINAL / LAGFEST)
    • Is the coolest guy in all the galaxy.
    • Has its own voice lines!
    • Has a custom transport!
    • Uses the Alliance shuttle as a ground transport.
  • Added new resources in the mod files.
  • Changed the planet models of several planets :
    • Dathomir
    • Mimban
    • Byss
    • Raxus Prime
    • Yinchorr
    • Yag'Dhul
  • Proton torpedoes have a new particle model!
  • Tweaked some cameras settings.
  • Added Lando to the AI production list in skirmish.
  • Yag'Dhul has a new loading native icon.
  • Yag'Dhul has a new ground map.
  • Changed some text data for Yag'Dhul.
  • Bespin ground map updated.
  • Naboo ground map updated.
  • Corellia ground map updated.
  • Fixed Tython's map preview.
  • Rishi base income increased from 35 to 45.
  • Dathomir max starbase level decreased from 5 to 4.
  • Fest ability icon changed to combat armor.
  • Tweaked Anaxes text data.
  • Tweaked Pantolomin text data and icon.
  • Changed terrain index of following planets :
    • Pantolomin
    • Onderon
    • Devaron
    • Bakura
    • Mon Cala
    • Manaan
    • Rattatak
    • Raxus Prime
    • Vulpter
  • Fixed Jakku's perk.
  • Adjusted Arkania text data.
  • Adjusted Raxus text data.
  • Arkania base income increased from 50 to 90.
  • Yinchorr base income decreased from 90 to 75.
  • Neimoidia base income decreased from 50 to 35.
  • Kashyyyk base income increased from 30 to 50.
  • Vulpter base income decreased from 50 to 30.
  • Added custom sound for the Death Trooper firing event.
  • Adjusted squad formation of the Rebel Shock Squadron.
  • Fixed the blob shadows of the rebel troopers, the stormtroopers, the Imperial Heavy and the Death Troopers.
  • Made a custom projectile type for the Death Trooper with increased damage.
  • Increased scale of the Death Trooper model from 1.5 to 1.8.
  • Adjusted some values for the Death Trooper.
  • Relocated Shola, Rishi and Rothana.
  • Added traderoutes :
    • Bothawui - Rishi
    • Rishi - Gamorr
  • Disabled AI use of Fog of War during both space and ground battles.
  • Plains 1.3.1 available in Skirmish.
  • All language packages updated.


XML THAT CHANGED :
- CAMPAIGNS_MULTIPLAYER_UGC - CAMPAIGNS_EIGENE_KAMPAGNEN.xml - CAMPAIGN_UGC_LAGFEST.xml - GameConstants.xml - GameObjectFiles.xml - Factions.xml - Planets.xml - Hardpoints.xml - HeroCompanies.xml - NamedHeroUnits.xml - UniqueUnits.xml - Starbases.xml - SpecialStructures.xml - [SFX Files] - GroundInfantry.xml - GroundCompaniesRebel.xml - GroundCompaniesEmpire.xml - Containers.xml - TraderoutesUGCCE.xml

Update: 12 May, 2018 @ 5:03am

More Fixes !!!

CHANGELOG :
  • Fixed the B1s (again again)
  • B1 now deploy by 2 teams of 12 (3 was OP.)
  • B1 can no longer duck.
  • Seriously though, screw these droids.
  • Mimban max ground special structures count decreased from 7 to 4.
  • Decreased Rebel Droidekas max speed from 2.5 to 1.8.
  • Decreased Rebel Droidekas firing rate.
  • Hyena bombers no longer have the hunt ability.
  • Lucrehulk tractor beam fixed ?
  • Fixed an issue were Hyena torpedoes were not originated from the fighter model.
    • Fixed by Sly442.
  • Increased the population value of the Marauder Cruiser and the Broadside Cruiser from 2 to 3.
  • Added faction data.
  • FINALLY fixed the battle pending music event.
  • Modified the Multiplayer GC heroes spawn (the right way this time hopefully).
    • Thanks to Soundwave for his help !
  • Venator garrison changed to 2 V-wing Squadron and 1 Bomber (Y-wing/TIE Bomber) for the Empire and the Rebels. Pirate version still has the same garrisons as before.
  • Venator shields decreased from 800 to 700.
  • Venator shield generator hardpoint HP decreased from 750 to 450.
  • Venator engines hardpoint HP decreased from 700 to 500.
  • Added a text line that specifies Tantive IV's combat bonus.
  • Projectile count /pulse of the Victory cruiser concussion missile launcher decreased from 4 to 3.
  • Fire pulse delay of the Victory cruiser concussion missile launcher increased from 0.3 to 0.5.
  • Swapped the ISD hardpoints Middle and Front. Front now are the Ion Cannons and Middle now are the Turbolasers.
  • Added EMP burst ability to the Jawas.
    • Basically a nerfed version of Han's ability.
  • Added a new voice line for Luke's cloaking ability.
  • Added the data of a third non-playable faction.
    • This has been made possible thanks to multiple other modders, including Killdivas, Kad_Vendu and Wariscool!
  • All languages now use the same splash screen and menu overlay.
  • TOTALLY fixed the Pirate faction.
    • They can now retreat.
    • Every piece of missing feature / half working content should now be fully operational.
  • Changed Victory Destroyer garrison to 1 bomber, 2 fighters and 1 interceptor.
  • Adjusted the description of the Victory Destroyer according to its new fighter complement.
  • ISD garrison changed from 2 interceptors and 1 bomber to 2 interceptors and 2 bombers (reserve unchanged).
  • Adjusted the description of the ISD according to its new fighter complement.
  • Acclamator bomber reserve increased from 0 to 1.
  • Increased shield points for starbases :
    • level 1, from 300 to 550.
    • level 2, from 750 to 1000.
    • Empire / Rebels.
  • Added one corvette to the garrison of level 1 starbases.
  • Added 1 Nebulon-B frigate to rebel level 3 starbase garrison (for some odd reasons it didn't have one.)
  • Reverted the Droidekas icon to the FoC one.
  • Replaced the Concussion Missile Launchers of the Venator with Proton Torpedoes Launchers.
  • Tweaked the Gungans description.
  • Updated some files after the 11.05.18 update of Empire at War.
    • Units_Space_Underworld_Crusader_Gunship.xml CHANGED (conserved the scale factor change)
    • Units_Hero_Rebel_LukeSkywalker.xml UPDATED
    • Units_Hero_Rebel_Rogue_Squadron.xml UPDATED
    • Squadrons.xml UPDATED
    • SecondaryStructures.xml UPDATED

XML THAT CHANGED :
- GroundInfantry.xml - Containers.xml - GroundCompaniesRebel.xml - SpaceUnitsCapital.xml - SpaceUnitsFrigates.xml - Units_Space_Hyena.xml - Units_Space_Underworld_Vulture_Droid.xml - Hardpoints.xml - SpaceUnitsCorvettes.xml - MusicEvents.xml - Factions.xml - CAMPAIGNS_MULTIPLAYER_UGC.XML - UniqueUnits.xml - GroundCompaniesIndigenous.xml - GroundIndigenous.xml - Projectiles.xml - Units_Hero_Rebel_LukeSkywalker.xml - [faction files] - [GC files] - GameConstants.xml - SpecialStructures.xml - GroundBases.xml - Units_Land_Underworld_DestroyerDroids.xml

Update: 4 May, 2018 @ 7:53am

Hotfix Miami

Update: 4 May, 2018 @ 4:50am



CHANGELOG :

  • Official release of the Wave Gamemode 1st map !
    • name : Ewok Waves
    • Team 1 (rebels) are the attackers.
    • Team 2 (empire) must defend themselves against the incoming furrballs.
    • Up to 1'000 single ewoks on the map!
    • Up to 4 players.
    • Team 1 AI isn't fully functionnal yet.
  • Kamino ground map updated.
  • Bogden now has a dedicated space map.
  • Bogden now has a new ground map.
  • Adjusted text data of Bogden.
  • Bogden max ground specialstructures count decreased from 7 to 4.
  • Reverted rebel droidekas model to original foc model.
  • B1 droids now have dedicated deathclones.
  • B1 Battledroids can now duck.
  • B1 battledroid model changed to the Super Star Wars mod one.
  • Battle droids deployement now spawns 3 squads of 12 droids instead of one.
  • Adjusted the Tactical Health of the B1 droids and the price of the B1 droids squad.
  • Added 10 shield hitpoints to both the hyena and the vulture droids.
  • Tantive IV engines are no longer targetable.
  • Tantive IV now has a 15% health boost and 10% damage boost to all allied corvettes during combat.
  • Modified Venator now has the Point Defense ability instead of the Power to Weapons ability.
  • Added new lines / events for :
    • B1 Droids
    • Vulture Droids
    • Hyena Droids
    • Lucrehulk
    • Tantive IV
  • Decreased the rebel droidekas scale from 1.5 to 1.0 to better match the "original" droidekas look.
  • Geonosis perk changed from MPTLs production boost to B1 Battledroids production boost (20%), which therefore makes it more efficient than Raxus Prime to produce these units.
  • Added the data of the Pirate Speeder in the mod files.
  • Added data for the Trandoshan civilians to the mod files.
  • The Lucrehulk now has new textures, thanks to Killdivas !
  • Fixed a bug where the Lucrehulk death clone would not dispawn.
  • Lucrehulk Z layer offset increased from -150 to -350.
  • Lucrehulk Lucrehulk max speed decreased from 1.2 to 1.0.
  • Lucrehulk rate of turn decreased from 0.4 to 0.2.
  • Lucrehulk FoW reveal range increased from 1200 to 2200.
  • Fixed the Lucrehulk Tractor beam not able to tract imperial units.


XML THAT CHANGED :
- Planets.xml - GroundInfantry.xml - GroudCompaniesRebel.xml - GroudCompaniesIndigenous.xml - GroundIndigenous.xml - GroundStructures.xml - Units_Land_Underworld_DestroyerDroids.xml - Hardpoints.xml - Unit_Space_Hyena.xml - Units_Space_Underworld_Vulture_Droid.xml - Containers.xml - SpaceUnitsFrigates.xml - SpaceUnitsCapital.xml - UniqueUnits.xml

Update: 29 Apr, 2018 @ 1:10am

Happy Little Fixes Update



There are no bugs, just happy little fixes.

CHANGELOG :
  • Ralltiir max starbase level decreased form 5 to 3.
  • Ralltiir max ground specialstrctures count increased from 3 to 6.
  • Ralltiir now has its own space map.
  • Tython now has its own space map.
  • Devaron ground map updated.
  • Cato Neimoidia ground map updated.
  • Corellia ground map updated.
  • B1 droids now have their own lines.
  • B1 droids now have their own icon.
    • Icon made by Vjeko1701
  • Rebel Droidekas have a new icon (new model will follow.)
  • Fixed a bug where almost all indigenous units were not victory
  • Fixed a bug where the Twilek Soldiers could not move.
  • Totally rewrote the Twilek Soldiers code.
  • Arc Hammer Bank Turn Angle increased from 5 to 45.
  • Arc Hammer scale increased from 1.0 to 2.5. (not real sized but already better.)
  • Updated the GC sets descriptions so they display the correct number of planets again.
  • Decreased scale of the AT-AT from 2.5 to 2.4.
  • Decreased scale of the Juggernaut from 1.8 to 1.5.
  • Changed garrison of the MC80 from 3 x-wings and 2 y-wings to 2 x-wings and 1 y-wing squadron.
  • Added the Hyena as a fighter for Lucrehulk garrison.
  • Added the Vulture Droid as a fighter for Lucrehulk garrison.
  • Vulture and Hyena droids have their own lines, icons and models.
  • Lucrehulk now has its own lines.
  • Changed Lucrehulk garrison to 6 Vulture squadrons and 4 Hyena squadrons.
  • Temporarily disabled Han Solo and C3P0/R2 to spawn in multiplayer GC to avoid the MP crash issue.
    • Disabled in "The Galaxy Awaits" MP Sets, Regular and 1 Planet Start.
  • Added data for a new skirmish gamemode called "Waves".
    • Gamemode is not yet avaialable as the level of development is almost 0.
  • Added 3 music tracks.
  • Updated the Heavy Troopers voices lines.
  • Kessel max ground special structures count increased from 2 to 3.
  • Added a barracks for the owning faction on these planets at start of "The Galaxy Awaits" set (Regular, MP and SP)
    • Kuat
    • Bespin
    • Naboo
  • Updated Vulture, Hyena and Lucrehulk descriptions.
  • Boosted the Autoresolve values of the Rebel Shock Squadron.
  • Boosted the Autoresolve values of the Imperial Heavy Squad.
  • Boosted the Autoresolve values of the Imperial Death Trooper Squad.
  • Added blob shadows for the Stortroopers, the Rebel Troopers and the Imperial Heavies since they don't have shadowmeshes.
  • Reduced the price of the rebel droideka from 1200 to 600.
  • Changed Ringo Vinda native icon to desert human.
  • Ringo Vinda can now be destroyed by the Death Star.
  • Changed UI backdrop types for Bastion, Ord Mantell and Tython.
  • Updated all 5 language packages.


XML THAT CHANGED :
- CONTAINERS.XML - GroundInfantry.xml - GroundIndigenous.xml - GroundCompaniesIndigenous.xml - GroundCompaniesRebel.xml - GroundVehicles.xml - Units_Land_Empire_Juggernaut.xml - SpaceUnitsCapital.xml - SpaceUnitsFighters.xml - Squadrons.xml - Hardpoints.xml - [SFX files] - CAMPAIGNS_MULTIPLAYER_UGC.XML - SpecialStructures.xml - GroundBuildableSkirmish.xml - MusicEvents.xml

Update: 22 Apr, 2018 @ 6:49am

Endless Trash Update



Space trash will be a major issue in a few years.

CHANGELOG :
  • Added the Lucrehulk as a space unique unit for the rebels !
    • Can only be built on Ringo Vinda
    • Allow to build b1 droids and droidekas when orbiting Geonosis and Raxus (Requires the droid works to be built.)
  • Added B1 droids and Droidekas as units for the rebels.
  • Scale of the Gallofree transport in space increased from 0.38 to 0.72.
  • "T-47 airspeeder" changed to "T-47 Airspeeder".
  • Fixed Sartinaynian's advantage description still displaying bastion. (The one in the description is voluntary.)
  • Raxus Prime ground map updated.
  • Dathomir ground map updated.
  • Corellia ground map updated.
  • Cinnagar ground map updated.
  • Commenor ground map updated.
  • Onderon ground map updated.
  • Jakku ground map updated.
  • Ithor now has a dedicated space map.
  • Imperial Guards now have new lines !
  • The Tantive IV is now Leia Organa.
    • Hardpoints reinforced.
    • New voices lines.
    • New icon.
  • Added some of the data for the rebel droid works to the mod files.
  • Twileks are now victory relevant and take 1 population slot.
  • Ralltiir added as a new planet !
    • Added to "The Galaxy Awaits" (UGC CE / LAGFEST / MULTIPLAYER)
  • Ringo Vinda added as a new planet !
    • Added to "The Galaxy Awaits" (UGC CE / LAGFEST / MULTIPLAYER)
    • Can build MC80s, ISDs and the Rebel Lucrehulk.
  • Relocated some planets :
    • Carida
    • Balmorra
    • Neimoidia
    • Commenor
    • Rodia
  • Tweaked some traderoutes :
    • Dismissed Corulag-Carida and Carida-Roche Asteroids
    • Added Corulag-Ralltiir
    • Added Ralltiir-Roche Asteroids.

    • Added Commenor-Ambria
    • Added Ambria-Kashyyyk
    • Added Ambria-Onderon

    • Dismissed Iktotch-CatoNeimoidia and Iktotch-Faleen
    • Added CatoNeimoidia-Druckenwell
    • Added Druckenwell-Falleen
    • Added Druckenwell-Bothawui
    • Added to "The Galaxy Awaits" (UGC CE / LAGFEST / MULTIPLAYER)
  • Added the B-1 droids as a unit (same requirement as the droidekas.)
  • Added the final Death Trooper data to the mod files.
  • Heavy troopers now have their own voice lines.
  • Increased the bank turn angle of some ships for test purposes :
    • Nebulon-b frigate from 5 to 35
    • Alliance Assault frigate from 20 to 45
    • Victory cruiser from 8 to 25
    • Acclamator from 20 to 50
    • Interdictor from 15 to 65
    • Pirate Frigate from 5 to 45
    • Venator from 5 to 45
    • Generic Home One from 15 to 50
    • MC80 from 25 to 65
    • ISD from 5 to 45
    • Lucrehulk from 25 to 50
    • Tartan cruiser from 15 to 45
    • Corellian Corvette from 15 to 45
    • Corellian Gunboat from 15 to 45
    • IPV Patrol Craft form 15 to 45
    • Broadside Cruiser from 15 to 45
    • Marauder Missile Cruiser from 15 to 45
    • A-Wing from 50 to 90
    • X-Wing from 40 to 90
    • TIE Fighter from 40 to 90
    • TIE Bomber from 30 to 75
    • Y-wing from 70 to 75
    • Tie Scout from 30 to 90
    • Z95 from 40 to 90
    • Pirate Fighter from 40 to 90
    • TIE Interceptor from 40 to 90
    • Turn rates and rotation speeds have not been modified.
  • Obiwan self healing cooldown increased from 5 to 7 seconds.
  • Slave I Harmonic Bomb ability cooldown increased from 20 to 45 seconds.
  • Slave I Harmonic Bomb ability damage reduced from 300 to 250.
  • Adjusted some info on Anaxes.
  • Gungan Warriors now have a small amount of shield.
  • Added dedicated descriptions to some recruitable indigenous units :
    • Gungans
    • Wookies
    • Twileks
    • Mon Calamaris
    • Sullustans
    • Ewoks
    • Jawas

XML THAT CHANGED :
- TransportUnits.xml - Containers.xml - GroundCompaniesIndigenous.xml - GroundInfantry.xml - GroundIndigenous.xml - UniqueUnits.xml - Units_Land_Underworld_DestroyerDroids.xml - SpecialStructures.xml - Planets.xml - TRADEROUTESUGCCE.XML - [GC Files] - UnitsSpaceCapital.xml - UnitsSpaceFrigates.xml - NamedHeroUnits.xml - Projectiles.xml

Update: 9 Apr, 2018 @ 2:29am

VISUAL II UPDATE



Never in the History of UGC CE such an update had been seen. Walls of new texts and kilobytes of new models.

CHANGELOG :
  • Yavin space map updated.
  • Fixed Fest's text strings.
  • Fixed Yinchorr's text strings.
  • Decreased the price of x-wing squadron from 300 to 150.
  • Devaronian native icon updated.
  • Updated multiple planet descriptions :
    • Sluis Van
    • Mustafar
    • Commenor
    • Rendili
    • Bogden
    • Arkania
    • Devaron
    • Raxus Prime
    • Ziost
    • Iego
    • Yaga Minor
    • Bastion
    • Iktotch
    • Mimban
    • Boz Pity
  • Along with the descriptions changes come multiple other text changes.
  • Bastion renamed Sartinaynian.
  • Removed human native icon on Boz Pity.
  • Fixed some music events.
  • Added props variants.
  • Increased from 2.0 to 5.0 the galactic move speed multiplier in an attempt to enhance the AI behaviour.
  • Added the Bothan Spy as a minor hero GC map only unit :
    • Serves the same role as the imperial probe unit.
    • Can only be built on Bothawui.
    • Can move through systems without activating its ability, unlike the probe droid.
    • It has all the spying abilities the probe has, with some more things when activated :
      • It displays the current production of the planet.
      • It displays the cureent credit income of the planet.
      • It lasts 240 seconds instead of the 60 seconds for the probe droid.
      • It can be removed by heroes that have the neutralize ability (almost every hero).
      • It can die to bring informations.
    • Requires the Infiltrator Facility to be built.
    • Has its own icon.
  • Adjusted difficulty data (hard).
  • Twileks are now recruitable by the rebels on Ryloth.
  • Changed some recruitable indigenous units with soldier models of the same race.
    • Twileks
    • Sullustans
    • Mon Calamaris
  • Changed the models of the Stormtroopers (all biomes).
  • Changed the models of the Rebel Soldiers (all biomes).
  • Recruitable indigenous units now have the crouch ability :
    • Ewoks
    • Gungans
    • Jawas
    • Mon Calamaris
    • Wookie Warriors
    • Bothans
    • Twi'lek soldiers
    • Sullustan soldiers
  • Mon Calamaris soldiers tactical health increased from 20 to 45.
  • Twi'leks soldiers tactical health increased from 20 to 45.
  • Sullustan soldiers tactical health increased from 20 to 45.
  • Modified some traderoutes :
    • Malastare - Commenor now is :
      • Malastare - Cato Nemoidia
      • Cato Nemoidia - Commenor

    • Corellia - Iktotch now is :
      • Corellia - Cato Nemoidia
      • Cato Nemoidia - Iktotch

    • Atzerri - Fondor now is :
      • Bestine - Atzerri
  • Fixed a display issue where the Gian Speeder and the Flash Speeder had a shield bar.
  • Changed some text about Anaxes.
  • Anaxes space map updated.
  • Anaxes ground map updated.
  • Bespin space map updated.
  • Mimban ground map updated.
  • Ryloth ground map updated.
  • Rebel and Imperial Venators can now be built at tech level 2.
  • Rothana Imperial starting starbase level changed from 5 to 1. (UGC CE, LAGFEST and MP sets.)
  • Changed the DS2 icon to the completed icon.
  • Concord Dawn as been slightly relocated. Its old location will be used by an upcoming planet.
    • Thanks to Killdivas for providing the planet model and texture ressources for this new planet !
  • Changed the loading screen background so the planet in the yellowish square doesn't appear anymore.
  • Added some ultra top secret resources for something even more ultra top secret.
  • Added the shock troopers their very own icons.
  • Thrawn has a new icon.
  • Increased Modified Venator's tactical health from 3200 to 5650.
    • Overhauled the Venator hardpoints damage type. The Venator is now a bit more powerful.
  • Added names for the rebels soldiers in skirmish. (Doesn't work in GC for some reason.)
  • Luke Skywalker now has brand new voice lines !
  • Fixed the Imperial Heavy Factory garrison text. It now displays M-2 Tanks.
  • Various AI tweaking that, apparently, enhanced the AI behaviour.



XML THAT CHANGED :
- PLANETS.XML - Squadrons.xml - MusicEvents.xml - UGC_CE_Objects.xml - GameConstants.xml - GenericHeroUnits.xml - HeroCompanies.xml - DifficultyAdjustments.xml - GroundIndigenous.xml - GroundCompaniesIndigenous.xml - GroundCompaniesRebel.xml - GroundCompaniesEmpire.xml - GroundInfantry.xml - GroundVehicles.xml - Containers.xml - TradeRoutesUGCCE.xml - [GC files] - SpaceUnitsSupers.xml - SpaceUnitsFrigates.xml - Units_Hero_Rebel_LukeSkywalker.xml - SFXEventsUGCCE.xml

Update: 1 Apr, 2018 @ 2:23am

Nice little joke.

Supreme Update
CHANGELOG :
  • Added First Order as playable faction.
  • Added Yuuzhan Vong as playable faction.
    • Huge thanks to MahBe66 for lending us the units and the other data needed for this to happen !
  • Added Zonama Sekot.
  • Added Ahch-To.
  • Added Crait.
  • Replaced Illum with Starkiller Base (currently inactive).
  • Added Snoke as First Order hero unit.
  • Added Kybo Ren as Pirate hero unit.
  • Added the Eclipse Dreadnought as Palpatine's flagship.
  • Added totally legit new armor perks.
  • T4B production price increased from 2400 to 3000.
  • AT-AT walk speed increased from 1.2 to 3.0.
  • AT-AT walk animation speed adjusted to match the new walk speed.
  • Added a bunny model in the resource file (this will come in handy).
  • Recruitable alien units can now use the crouch ability.
  • Buffed some recruitable alien units.
  • Tweaked some music events.
  • Both new playable factions have their own music tracks !
  • All language packages updated.
You can learn more about this update here[www.worldofsweets.de] XML THAT CHANGED :
- PLANETS.XML - Squadrons.xml - MusicEvents.xml - UGC_CE_Objects.xml - GameConstants.xml - GenericHeroUnits.xml - HeroCompanies.xml - DifficultyAdjustments.xml - GroundIndigenous.xml - GroundCompaniesIndigenous.xml - GroundCompaniesRebel.xml - GroundCompaniesEmpire.xml - GroundInfantry.xml - GroundVehicles.xml - Containers.xml - TradeRoutesUGCCE.xml - [GC files] - SpaceUnitsSupers.xml - SpaceUnitsFrigates.xml