Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu's Legendary Lords 2
Showing 41-50 of 248 entries
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Update: 27 Oct, 2020 @ 2:56pm

Update: 27 Oct, 2020 @ 11:08am

- Xlanhuapec is now called The Shrouded in Mortal Empires and starts in not-Machu Picchu, yes, frontend map ain't updated.
- This means you no longer get him if you build Xlanhuapec's temple landmark.
- Fixed Xlanhuapec's loading screen not working in one of the campaigns.
- Fixed a bug which caused eternal Cabal invasion.

Update: 9 Oct, 2020 @ 12:04pm

Update: 6 Oct, 2020 @ 9:26am

Update: 4 Oct, 2020 @ 7:49am

Update: 3 Sep, 2020 @ 10:18am

- Tetto'eko is now able to attack while on the pope mobile and thus won't be needing his invisible Slann-pal with him.
- Egil's chariot mount might be a bit more "balanced".
- Added bullet points to Fiery Ones.

Several new animation sets have been added

Update: 10 Aug, 2020 @ 1:05pm

- Fixed MCT section names
- Perfomance mode *should* be hidden in multiplayer now
- Script event will now trigger once the game is finished adding starting armies for my lords, meaning you can *probably* change them more easily.

Update: 1 Aug, 2020 @ 11:59pm

- Weather will now change in battle when Lord Huinitenuchli's mist is active in the region.
- His mist can now be blocked via attrition immunity effects.
- Replaced Aekold's casualty replenishment faction effect with campaign movement range.
- Fixed Cabal's rites not having bundle blurbs.

Update: 16 Jul, 2020 @ 12:33pm

- Clan Mordkin's Bone Pile has been updated and comes with 5 different levels now, each level granting some vampiric bonuses (or debuffs) and a new regiment of renown.
- Added Grey Seer (Death) for Clan Mordkin, available after occupying Nagashland (Mortal Empires) or Black Pyramid of Nagash (Vortex)
- Added 5 new regiments of renown for Clan Mordkin, available after reaching a certain Bone Pile level.
- The Updated Bone Pile will replace Feskit's bone trait, which will still be with Feskit, if you have an old save, but won't be gained in new campaigns.
- Added new landmark buildings for Clan Mordkin in Pigbarter, Darkhold, Galbaraz and Nagashland, which should make the early game a bit easier. No landmark markers because i'm worried about compatibility with that thing.
- Fixed a script break that happened if you started a campaign with Tetto'eko.
- You can now disable specific lords and heroes in LL2 with MCT 2.0.

Update: 16 Jul, 2020 @ 9:38am