The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Resilient Dragons (V1.5)
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Update: 19 Jan, 2016 @ 10:10am

***** Resilient Dragons 1.5 *****

* DLC Dragons are now in line with the base mod.

* Slightly lowered Dragon player mitigations.

* Dragon Riding should be fixed (Thank you Norwin)

Update: 23 Dec, 2012 @ 8:09pm

- Simple cleanup of unnecessary files. No changes made.

Update: 1 Apr, 2012 @ 10:37pm

***** Resilient Dragons 1.4 *****

* Dragons will now level with you! - Lesser Dragons will no longer become easy at high levels - Hooray! Alldragons will now be your level * 1.2 - unless the result falls below the minumum (dependant on Dragon), or above the maximum (100)

* Dragons are now More balanced in terms of health - this is to accomodate above change (previously, low level dragons were made increasingly powerful to still give a challenge at high levels)

* Removed "hostile" flag for Dragons aura of fear - should hopefully eliminate issues with Odahviing

* Added Whiterun Jarl to the list of NPCs unefected by the Fear Aura

* Added HouseCarl FAction to the list of NPCs unefected by the Fear Aura

* Made Alduin more powerful - He now ranks top of the Dragons, improving over the Ancient Dragons

Update: 18 Feb, 2012 @ 12:10pm

***** Resilient Dragons 1.3 *****

* Added Dragon Voices (Sounds) to Unrelenting Force and Dismay.

* Added Fear Aura around all dragons - Everyone within a set radius around the Dragon, with the exception of Followers, Guards and Soldiers, now run away in fear!

* Dragon's Dismay and Unrelenting Force have both had their Radius increased.

* Tweaked Which Dragons use added shouts

- Early Dragons have no added Shouts
- Blood Dragons and Frost dragons have the shout : Dismay
- Elder Dragons and Ancient Dragons have the shout : Unrelenting Force.

* Unrelenting Force now only staggers the player, whilst still sending NPCs flying.

* All Dragons have had Damage and Stagger Mitigation increased

- 30% Damage, 70% Stagger for Dragons, Blood Dragons & Frost Dragons
- 50% Damage, 80% Stagger for Elder and Ancient Dragons)

* Dragons are no longer effected by the Armour portion of Marked for death (Health Drain portion still effective)

Update: 17 Feb, 2012 @ 8:46pm

***** Update 1.2 *****


* Increased the offset Health of all Dragons ABOVE level 10, to get them back in line with their update 1.0 values.

* Dragons now have an additional skill!
- Dragons level 20-30 may now fear away NPCs for 30 seconds
- Dragons above Level 30 may now use Unrelenting Force (Fus Roh Dah!)

* Increased Dragon's mitigation of NPC damage (again) - it now falls in between Update 1.0 and Update 1.1 values

* Slightly decreased dragon's BASE melee damage


***** Update 1.2.1 *****


* Cleaned unnecessary files from ESP

* Increased cool down for Dragon versions of Dismay and Unrelenting Force for balancing purposes.

Update: 15 Feb, 2012 @ 3:49pm

***** Update 1.1 *****


* Lowered the base Health of all Dragons

* Increased health offset of all dragons OVER Level 10 to compensate for the previous note.

* Slightly decreased dragon's negation of NPC damage; making those guards helpful again! Especially during the very first Dragon encounter in the Main Quest.

Update: 15 Feb, 2012 @ 7:27am

***** Release 1.0 *****


* Increased dragon's BASE and offset health

* Increased dragon's negation of NPC damage

* Increased dragon's damage desistance

* Increased dragon's BASE melee damage