Total War: WARHAMMER II

Total War: WARHAMMER II

Dark Elf Dreadlord with Great Weapon + Manticore Mount
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Update: 23 Oct, 2019 @ 4:18pm

Attempt to fix crash on recruit. Failed. :(

Update: 22 Oct, 2019 @ 11:18pm

Update to update the update to the latest update updated.

Update: 10 Mar, 2018 @ 1:31pm

Update to update the update to the latest update updated.

Update: 3 Nov, 2017 @ 11:38pm

Minor change to the area of effect range now that I got to test it. Was too floaty-looking before, so I adjusted it.

Update: 3 Nov, 2017 @ 3:27pm

Possible fix to the grounded Lord not splash attacking correctly.

Update: 28 Oct, 2017 @ 6:19pm

Just re-uploaded to remove the 'out of date' notice. Didn't make any changes. Let me know if you encounter any issues.

Update: 15 Oct, 2017 @ 9:50pm

Changing cover graphic. Please see the previous change notes.

Update: 15 Oct, 2017 @ 6:38pm

Changing cover graphic. Please see the previous change notes.

Update: 15 Oct, 2017 @ 6:38pm

Changing cover graphic. Please see the previous change notes.

Update: 15 Oct, 2017 @ 5:03pm

UPDATE: Campaign version is here!

Some notes about Campaign mods:

1. This mod is Campaign save game safe BUT if you start a game or continue a game with this mod enabled and either you or any other Dark Elf faction hire a Dreadlord (Great Weapon) then your Campaign save game will require this mod forever afterwards. It may be Campaign save game safe but if this unit exists in the game and you decide to remove my mod then your save game will stop working!

2. This mod may be compatible with (most) any other mod but that doesn't mean that it will work well with every mod. Mods that change skill points or mods with general overhauls to unit stats will not work well with this mod because this unit will be unbalanced (not having the appropriate number of skills points, being underpowered or overpowered due to unit stat reworks, etc.) If you use a skill point mod then please don't come to me saying that this unit isn't gaining 3x skill points -- the makers of that mod did not factor in my unit and they probably never will!

2.1. As a fun fact this unit is a TINY bit underpowered with Steel Faith Overhaul II but still manages to consistently best Dreadlord (Sword and Shield) in infantry combat (as it should). Should be good enough.

MOST RECENT CHANGE LOG:

1. Campaign version added

2. Minor text changes to character and mount descriptions

3. Fixed an icon bug

KNOWN BUGS:

1. On the turn that this unit is hired it will appear almost greyed out on the Campaign map. May actually be normal behaviour that I'm just noticing now...

2. This unit will not have a porthole portrait in the Campaign battle loading screen. It's possible that this exists somewhere in the database that I could update; if you know how then please let me know.

3. When hiring this unit they will have a default portrait in the hiring list. It's possible that this exists somewhere in the database that I could update; if you know how then please let me know.

END OF UPDATE