ARK: Survival Evolved

ARK: Survival Evolved

Shadlos' Tameable Bosses
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Update: 21 Dec, 2021 @ 9:18am

v8.9.2
-Increased Origin Dragon run speed multiplier from 2.5 to 3.25
-Decreased Origin Dragon flying run speed multiplier from 1.0 to 0.6
-Origin Dragon aerial turning radius multiplier decreased from 1.0 to 0.7, making Origin Dragon turn wider and slower in the air.
-The above changes were to force origin dragon into its role for being tanky, and a poor flier and poor combat flier. This way Wyverns can outspeed and overpower Origin Dragons in the air, and Origin Dragons can return the favor on land.

Update: 30 Nov, 2021 @ 3:21pm

v8.9.1
-Dodospondylus projectile collsion sphere doubled
-Vastly increased the accuracy of Dodospondylus fireball projectiles.
-Drastically reduced run speed for Dodospondylus
-Soul of the King projectile collsion sphere doubled
-Vastly increased the accuracy of Soul of the King fireball projectiles
-Increased the percent chance of the tripple fireball from Soul of the King from 10 percent to 25 percent
-decreased Origin Dragon claw swipe damage from 60 to 50
-Decreased Origin Dragon wingbeat damage from 75 twice to 50 twice. No longer a carnivore damagetype, but an herbivore one. Still does a lot of knockback, but is no longer the same damagetype as a reaper (no armor pierce, not a carnivore damagetype, some reduced knockback)
-Rhambe Monke Mode no longer gives stamina back.
-Reworked the Rhambe Monke Mode Buff. The less health you have from your max health, 100 percent of that missing HP is converted to damage. Conversely, half of all missing HP is converted to additional resistance. (In example, if you are missing 90 percent of HP, Rhambe gains 90 percent melee and 45 percent additional resistance. This is added to the base values of the buff, meaning at 90 percent hp lost you have 100 percent additional damage and 50 percent resistance.)
-Rhambe Monke Mode percent chance to proc increases the lower HP you are. Whatever percent of max HP you are missing, divide that by 1.5. This is the additional chance per proc of rage you gain, added on to the base two percent. (Using the base example of missing 90 percent of your hp, the additional chance Rhambe gains to proc monke mode is 60 percent, for an overall percent chance of 62 percent at 90 percent loss.)
-All the Monke Mode variables scale live. Meaning if you already have Monke Mode up and loose even more health, you will continue to gain resistance and armor without procing the buff again). This also means your percent chance to proc Monke Mode also scales live with HP lost.
-The above was done to force Rhambe into a glass cannon berserker role, something I wanted it to be. Considering in maximal ideal conditions Rhambe can deal 2.5x percent damage as of this current patch, monke is the strongest hes ever been.

Update: 17 Nov, 2021 @ 3:53pm

v8.9
-Reduced running stamina cost of origin manticore
-Origin Manticore no longer regens stamina midair.

Update: 1 Nov, 2021 @ 8:46am

v8.8
-Manticore fear roar should no longer affect allies.
-Rhambe left click is no longer effected by the drag weight multipliers, as it prevented it from harvesting corpses. Now only all the heavy attacks multiply.

Update: 30 Oct, 2021 @ 12:59pm

v8.7
-Manticore fear roar should no longer affect allies.
-Rhambe left click damage buffed from 45 to 50
-Rhambe double arm slam increased in damage from 65 to 95 to make more sense for its strength.
-Gave Rhambe spin a considerable cooldown now
-Rhambe tantrum slam damage increased from 45 to 60 per hit
-Rhambe now has a flat 50 percent damage bonus towards anything under 150 drag weight
-Rhambe Monke Mode now grants ten percent res.
-Rhambe gains an additional 20 percent movement speed in monke mode
-Reduced Rhambe base HP from 950 to 825 to help fit the glass cannon role (still more than spino)
-Monke no like fire
-Rhambe swim speed doubled
-Most of Rhambes attacks can now only be used on land. Only the fist slam can be used when swimming.
-Tweaked Rhambe pound attack. Reduced the stamina cost from 45 to 30. Every single slam deducts another 30 stam.
-Rhambe run stamina cost reduced from -40 to -15
-Increased the cooldown on rage pounding from rhambe from 12 sec to 20
-Undeads are immune to torpidity now

Update: 9 Oct, 2021 @ 3:43am

v8.6
-Origin Manticore tick damage of venom now scales with melee
-Origin Manticore Valliant Roar buff now also buffs allied friends, not just tribe members
-Origin Manticore venom now effects anything under 600 drag weight
-Origin manticore Venom base damage reduced to 3 instead of 5 per tick (per second damage remains), per second rate is still flat

Update: 16 Sep, 2021 @ 2:34am

v8.5
-Origin Manticore AoE is now larger (both the fear and courage abilities), a little more than double the old size
-Slightly increased the range of the poison AoEs for Origin manticore

Update: 12 Sep, 2021 @ 12:46pm

v8.4
-Undead buff should now persist after server restart
-Added Statue Manticore, for cosmetic taxidermies

Update: 30 Aug, 2021 @ 6:58pm

v8.3
-Fix for Origin Manticore doing its aesthetic roar.
-All undeads have an Undead buff, protecting them from bleeding, blood curse, and venom.
-Origin Manticore no longer enenomates allies or its own rider.

Update: 29 Aug, 2021 @ 10:06am

v8.2
-Origin Manticore can now be tamed properly, inventory component does not require atlas imports.
-Readded Manticore to the Dunes biome.
-Fixed an issue where the AoE of Origin Manticore couldnt trigger in air.