Natural Selection 2

Natural Selection 2

Shine Administration
1-10 van 380 items weergegeven
< 1  2  3 ... 38 >
Update: 2 dec 2023 om 7:13

Chatbox

  • Fixed errors/layout issues in the emoji picker when rapidly scrolling.

Tweaks
  • Fixed minimap highlighting script error when running on a map with missing/invalid location data.

Update: 25 nov 2023 om 7:43

Improved Chat

  • Added an option to control whether a sound is played when a chat message is displayed.

Misc
  • Fixed various minor bugs.

Update: 4 nov 2023 om 7:25

Further changes to resolve prediction VM issues.

Update: 4 nov 2023 om 7:08

Symptom fix for unexpected prediction VM errors.

Update: 4 nov 2023 om 4:40

This is the final major update after nearly 11 years of development. For a full list of changes, see the changelog on GitHub[github.com].

Update: 29 jul 2023 om 5:19

Bans

  • Fixed error when converting NS2 ban format from remote ban data.

Vote Shuffle
  • Fixed historic team preferences not being recorded as expected, resulting in team preferences not being weighted properly.

Update: 24 okt 2022 om 6:19

General

  • Pre-emptively fixed compatibility with upcoming Lua sandbox changes in the next game update.

Update: 15 okt 2022 om 2:49

General

  • Fixed a rare client script error on startup.
  • Fixed a script error on lists when clicking a column to sort by if the list data contains unexpected non-numeric values.

Update: 24 jul 2022 om 6:11

Pregame

  • The "MaxPlayers" option now applies to the number of players on the server that are not in spectate, rather than the number of players on playing teams.

Vote Shuffle
  • Fixed bots sometimes preventing human players from being assigned to teams when "ApplyToBots" is "true".

Update: 4 jul 2022 om 8:55

Base Commands

  • Fixed the "sh_stopvote" command not detecting a running vote since the last game update.

Improved Chat
  • Fixed a script error if a user has been configured with no group when assigning a chat tag.

Pregame
  • Added the "MaxPlayers" configuration option. If the number of players exceeds this value, the vanilla starting rules will be used instead of the configured mode, enforcing two commanders to start.