Natural Selection 2

Natural Selection 2

Shine Administration
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Mis à jour le : 2 déc. 2023 à 7h13

Chatbox

  • Fixed errors/layout issues in the emoji picker when rapidly scrolling.

Tweaks
  • Fixed minimap highlighting script error when running on a map with missing/invalid location data.

Mis à jour le : 25 nov. 2023 à 7h43

Improved Chat

  • Added an option to control whether a sound is played when a chat message is displayed.

Misc
  • Fixed various minor bugs.

Mis à jour le : 4 nov. 2023 à 7h25

Further changes to resolve prediction VM issues.

Mis à jour le : 4 nov. 2023 à 7h08

Symptom fix for unexpected prediction VM errors.

Mis à jour le : 4 nov. 2023 à 4h40

This is the final major update after nearly 11 years of development. For a full list of changes, see the changelog on GitHub[github.com].

Mis à jour le : 29 juil. 2023 à 5h19

Bans

  • Fixed error when converting NS2 ban format from remote ban data.

Vote Shuffle
  • Fixed historic team preferences not being recorded as expected, resulting in team preferences not being weighted properly.

Mis à jour le : 24 oct. 2022 à 6h19

General

  • Pre-emptively fixed compatibility with upcoming Lua sandbox changes in the next game update.

Mis à jour le : 15 oct. 2022 à 2h49

General

  • Fixed a rare client script error on startup.
  • Fixed a script error on lists when clicking a column to sort by if the list data contains unexpected non-numeric values.

Mis à jour le : 24 juil. 2022 à 6h11

Pregame

  • The "MaxPlayers" option now applies to the number of players on the server that are not in spectate, rather than the number of players on playing teams.

Vote Shuffle
  • Fixed bots sometimes preventing human players from being assigned to teams when "ApplyToBots" is "true".

Mis à jour le : 4 juil. 2022 à 8h55

Base Commands

  • Fixed the "sh_stopvote" command not detecting a running vote since the last game update.

Improved Chat
  • Fixed a script error if a user has been configured with no group when assigning a chat tag.

Pregame
  • Added the "MaxPlayers" configuration option. If the number of players exceeds this value, the vanilla starting rules will be used instead of the configured mode, enforcing two commanders to start.