Garry's Mod

Garry's Mod

Stick Figures!
Showing 1-10 of 10 entries
Update: 20 Jun, 2019 @ 6:45pm

Added DELUXE model. Much smoother and nicer looking, but limbs are not separate bodygroups.

Update: 13 Jan, 2019 @ 7:01am

Fixed Missing Texture Issue (hopefully)

Update: 12 Jan, 2019 @ 12:12pm

-Re-sculpted the body entirely
-Legs are separate bodygroups now
-Removed a few cosmetics (for technical reasons)
-NPC's now have 10 HP instead of 505 (Good guessing, FlakTaryd!)

Update: 28 May, 2018 @ 10:39am

Made a small adjustment for the collisions. Special Thanks to Sonic The Hedgehog for providing feedback.

Update: 27 May, 2018 @ 1:14pm

Drastically improved physics mesh, simplified geometry of NPCs, added a couple hats (when possible), and added new viewmodel for non-colorable PM. Yeah, I've been busy.

Update: 11 Nov, 2017 @ 5:21am

Fixed a couple errors with the playermodel, armor looks MUCH better now.

Update: 10 Nov, 2017 @ 3:57pm

Added some more faces, more hats, and armor. Also fixed a glitch involving melee weapons of the TFA Base. Special thanks goes to Nicholaki for pointing this out to me.

Update: 8 Nov, 2017 @ 2:52am

Modified most of the hats, got rid of one of them.

Update: 7 Nov, 2017 @ 10:49am

Changed playermodel to have different hats.

Still a work in progress, but I'm open to any suggestions.

Update: 31 Oct, 2017 @ 12:03pm

*Initial Release*