Don't Starve Together

Don't Starve Together

Critter Boni (useful critters)
Showing 1-9 of 9 entries
Update: 5 Oct, 2022 @ 12:24am

small code improvements.
- Using externaldamagemultipliers and externaldamagetakenmultipliers from gamecode instead of custom code for the scrappy trait.

Noteable effect:
- Now only the damage received via combat is reduced. Not the damage via other sources.
- added a new modsetting for this and removed the old "absorb" setting. If you changed this setting, you need to change it again, will be default of 2.5% (*0.975) now.

Update: 1 Jan, 2021 @ 8:17am

fixed sanity_aura setting: "MED_LARGE" never existed in game files, so it always caused 0 sanity. Instead there is a "superhuge" value. So now all sanity_aura values should work (using the sanity_aura values from the games tuning.lua file)

Update: 24 Jul, 2019 @ 2:06pm

made examine information optional, enabled by default

Update: 20 Jul, 2019 @ 11:48pm

- added: You can inspect your critter (eg Alt+leftclick) to see the actual trait values. The highest one will get the dominant trait.

- improved code a bit

Update: 9 Dec, 2017 @ 7:31pm

code adjustment

Update: 9 Dec, 2017 @ 6:43pm

small code improvement

Update: 10 Nov, 2017 @ 10:16am

small compatibility update to other mods that change damage and so on. See here if you are interested in details:
https://forums.kleientertainment.com/topic/81542-archery-mod-discussion-feedback-and-thoughts/?do=findComment&comment=972852

Update: 2 Nov, 2017 @ 12:31am

Update: 2 Nov, 2017 @ 12:25am