ARK: Survival Evolved

ARK: Survival Evolved

Dragonpunk: Magic Nexus
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Update: 28 Nov, 2017 @ 8:53am

Changes
- Set ressurection to tamed dinos only.
- Might have fixed rapid movement of underwater dinos due to ice magic.
- Mana values on client and server are now the same.
- Reduced Mana per tick.
- Added Magic missle test.
- Next few patches will slowly reintroduce dino possession as a single tier.

Update: 25 Nov, 2017 @ 7:40am

Changes
- Added Orb of Light - Provides an orb of light in darkness.
- Adjusted crafting requirements of Magic book, buff and orb of light to Lvl 1, 0 points.
- Added notification of cooldown time.
- If you craft spells for other players, you will no longer recieve their notifications.
- Pushed a mana fix test - Mana does tend to spike drastically at random times - looking into.
- Adjusted mana regen rate to a flat 10/s.
- Added pickup ability to the Nexus book.
- Adjusted collision hitboxes for all projectile spells.
- Cleaned up particle fx for some spells.
- Fixed torpor exploit on players in PvE.
- You can now meditate when riding dinos.
- Fireball and iceBlast Lv 1 can be used when riding.
- Reduced ignite damage of fireball by 25%.
- Changed Invisibility Buff Icon.
- Changed Paralysis and Torpor Icons.
- Set invisibility taregtting range to 10 units

Update: 15 Nov, 2017 @ 8:43am

Changes
- Tweaked the spawning of all projectiles.
- Adjusted descriptions for all magic to describe the spells better.
- Fix some bugs.
- Adjusted Magic shield to allow structure overlaps.
- Increased shield radius to account for explosion of projectiles.
- Changed VFX for healing Projectile
- Slightly increased visibility of magic mist.
- Removed all possession assets
- NOTE: The descriptions for all spells can vary on INI settings.

Update: 13 Nov, 2017 @ 5:36am

Changes
- Fixed not being able to cast magic.
- Changed Mana Storage and rate of mana Regeneration.
- Adjusted crating requirements for T1 Spells to be wood instead of crystal.
- Adjusted level requirements to learn engrams.
- Slightly reduced delay between client and server on ticks.

Update: 12 Nov, 2017 @ 9:48am

Changes
- Fixed not having the ability to learn engrams.
- Adjusted Lightning projectile.
- Fixed Slowing for ice.
- Fixed Torpor Hit box.

Update: 12 Nov, 2017 @ 6:55am

Changes
- Increased passive mana regeneration rate.
- Added Fireball AoE (5000 Mana, 5s CD)
- Adjusted collision of the Nexus Book.
- Added ability to cast all spells except fire and lightning underwater.
- Mana Potions now give 1000 mana AND double regen rate.
- Added Dino Paralysis - Temporary restricts a dinos movement for 3 seconds. (10000 Mana, 6s CD)
- Set Torpor Mana cost back to 5000.
- Removed the Magic buff Engram
- To obtain the buff you or a member of your tribe must craft the book and obtain it from the radial menu.
- Optimised ressurection mechanics.
- Removed old code.

Update: 10 Nov, 2017 @ 12:43pm

Changes
- Reduced meditate rate by 10%.
- Increased auto regen by 10%.
- Healing orbs are healing over time, spamming healing will cause no effect.
- Lower Cooldown on Torpor Magic (1.5s), increased Mana Cost to (5000) and Torpor now deals a small amount of damage to draw aggro.
- Adjusting Fireball Damage to deal a lower base damage, but deal damage over time as an ignite effect Base(50,100,200), 10% of health Over time.
- Added Aura for Fireball, Healing Orb, Ice Blast and Lightning bolt

Update: 9 Nov, 2017 @ 2:09pm

Changes
- Temp removed Dino Possession due to bugs.
- Fixed Dino Ressurection.
- Added Torpor Magic.
- Added a Ritual Test.
- Reduced Cooldown of Ressurection by 5 seconds for all tiers.
- Added Admin testing of dino tracker.
- Fixed Iceblast slow percentage.
- Reduced fireball cooldown by 0.5 seconds.
- Added Invisibility to dinos aswell, unless punched or within 100 units.
- Removed the extra tick of invisibility obtained.
- Added Shock Buff to nearby targets of lightning, dinos only
- Adjusted cooldown of lightning (+2s)

Update: 8 Nov, 2017 @ 12:04pm

Changes
- Fixed Crashes caused from primal items
- You may need to recreate your primal items once more.
- Fixed mana bar stacking.
- Removed some more old assets.

Update: 8 Nov, 2017 @ 8:56am

Changes
- Added Spell Cooldowns Fireball(4s),IceBlast(3s),HealingOrb(3s),DinoRes(20s),Lightning(10s).
- Engrams apart of the mod now begin with [MM] to help in searching.
- Updated VFX of Self Healing.
- Fixed Dino Ressurection.
- Added a manual stop possession, (press item again).
- Removed player locking when meditating or self healing so players can be knocked back.
- Magic may not be cast when meditating or self healing.
- Lightning now does damage, a large amount of damage over time.
- Removed Earthquake Magic.
- Fixed various VFX issues.
- Removed some older assets.