Stellaris

Stellaris

! Reworked Advanced Ascension
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Update: 10 May @ 8:50am

Update: 8 May @ 8:21am

[250508]
4.0同步更新
将尽快适配当前的游戏环境对一些失效的旧功能进行重制
4.0 Synchronized Update
I will remake some outdated features to make them adapt to the current game version as soon as possible.

Update: 19 Jan @ 7:21am

Update: 19 Jan @ 7:12am

Update: 1 Jan @ 12:44am

修复了一些星际基地模块无法激活船坞的问题
去掉了一个为堕落添加科技导致的性能问题
Fixed the issue where some starbase modules were unable to activate the shipyard
Removed a performance issue caused by adding technology for fallen empires

Update: 16 Nov, 2024 @ 7:48am

Update: 16 Nov, 2024 @ 2:55am

修复怒月相关bug,虽然不会产生游戏问题,但是报错很讨厌
Fixed bugs related to Harshmoon. Although they don't cause any game issues, the error messages are quite annoying.

Update: 1 Nov, 2024 @ 5:27am

3.14同步
3.14 Synchronization

Update: 17 Sep, 2024 @ 8:52am

Update: 16 Sep, 2024 @ 8:36pm

优化火炬之光人口条件,只要人口+人力>24即可使用相关的星球决策
自然改造系飞升将可被无法采纳"掌控自然"的帝国使用
Optimize the population conditions of Torch Light, as long as the population+manpower is greater than 24, relevant planet decisions can be used
The natural transformation APs will be able to be used by empires that cannot adopt the "ap_mastery_of_nature"