Garry's Mod

Garry's Mod

Tyrant SNPC[Resident Evil]
Showing 1-9 of 9 entries
Update: 16 Sep, 2020 @ 8:05am

-Fixed targeting.

Update: 6 Sep, 2020 @ 8:47am

-Now he can fight with nextbots!
-Fixed few issues.

Update: 9 Dec, 2017 @ 2:12am

-Console commands can't be broken now.
-Tyrant now ignore "bullseye_strider_focus".
-Fixed tyrant "ghost" playing phase change after death.
-Color of player ragdoll created by grab attack will be correctly now. Thanx to TFA.

Update: 30 Nov, 2017 @ 7:15am

-Fixed phase 2 unlimited transformation in same phase.
-Fixed damage timers for some phase 2 attacks.
-Little changed jump attack formula.
-Added console command "re_npc_tyrant_damage_multiplier" to control tyrant damage.
-Changed damage for some phase 1 and 2 attacks.

Update: 28 Nov, 2017 @ 5:38am

-Fixed chase behavior when can't move to enemy.

Update: 27 Nov, 2017 @ 10:02am

-Fixed head defence too big (wrong called convar, so i changed name of it).

Update: 27 Nov, 2017 @ 9:39am

-Fixed one thing.

Update: 27 Nov, 2017 @ 9:28am

-Added console commands.
-Fixed player ragdoll duplication on grab attack.
-Nerfed protection.

Update: 19 Nov, 2017 @ 10:02am