ARK: Survival Evolved

ARK: Survival Evolved

Better Mammoths
Showing 1-10 of 10 entries
Update: 18 Nov, 2019 @ 4:23pm

V3.2

Definitely fixed saddle meshes getting disconnected from main armour BP, with apologies for double update.

Update: 18 Nov, 2019 @ 12:42pm

V3.1

Fixed saddle meshes getting disconnected from main armour BP, with apologies for not catching it sooner.

Edit: Note, this did not work as I overlooked one thing, another update coming soon.

Update: 14 Nov, 2019 @ 7:52pm

V3.0

Fixed attacks gathering the wrong things that was broken by WC ballsing up a function
Added Fiber gathering attack to C Key as per the full Better Dinos version
Added Mesh Socket for platform placement to absolve weirdness caused by attaching to bone
Made it so that Mammoths will be able to board rafts or other platforms provided that the Mammoth is not equipped with a platform saddle itself
Changed conversion from vanilla to Better Mammoth to be a manual conversion. Vanilla Mammoth will have 'Vanilla' displayed, to convert to Better Mammoth go into Options of the Radial Menu. This is due to WC making changes to the spawn from Dino Data function.

Added Ini option to revert to vanilla wood gathering amount:

[BetterMammoths]
PreventMammothUseBeaverDamage= (Set to true to use original mammoth damage type)

Update: 9 Feb, 2018 @ 2:53pm

V2.5

Changed existing smithy addition from ME to Singleton.
Added code via default buff so that when summoning mammoths using GMSummon or other summoning commands, vanilla mammoth will get destroyed and replaced immediately by Better Mammoth.

Update: 5 Dec, 2017 @ 2:07am

V2.0 Removed custom skeleton and animations, reverted to using the vanilla for reduction in file size.

Mammoth platform saddle now attaches via bone attachment rather than custom sockets, and is therefore now compatible with Mammoths created from other mods, including oversized ones.

Update: 25 Nov, 2017 @ 1:38pm

V1.0 Launch

Update: 24 Nov, 2017 @ 3:57pm

V0.3 - Smithy?

Update: 23 Nov, 2017 @ 6:31pm

V0.2 - Size and Collision

Update: 23 Nov, 2017 @ 4:55pm

V0.1- Fixed tick

Update: 23 Nov, 2017 @ 1:59pm

V0- Live server tests.