XCOM 2
[WOTC] Bio Command
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Update: 20 Jan, 2018 @ 10:01am

tried another fix for the shader issue with the Bio General heads being all black.

Update: 18 Jan, 2018 @ 10:25am

was reported that some shaders were not working. Not sure if it was on my end, so did a new update just to be sure. Everything seems to be working on my end.

Update: 18 Jan, 2018 @ 10:24am

test

Update: 15 Jan, 2018 @ 7:10pm

Just a quick update to the Bio General Sat Strike ability. The Tier 1 would drop Poison on the map and Tier 2 would drop Acid. Which were fine but Tier 3 would drop both. And both would have the physical acid and poison on the map. I BELIEVE this was too much for the game to try and render all at once and would slow the game down and or what MIGHT have been causing some crashes.

SO... when he does this Tier 3 ability, and if you are hit, you will still take both the Acid and Poison damage but now only the Acid is applied to the map. The poison is ONLY applied directly to anyone that is hit by the attack. Lets see if this helps. I tested it 10 times and had no crashes so i hope it helps some with whoever might be having any crashes.

Update: 10 Dec, 2017 @ 9:50pm

Bio Generals got a bit of a buff with 2 extra HP and armor. They are Generals, should feel that way.

Update: 5 Dec, 2017 @ 9:45pm

updated the missing Bio General dropped lot and dropped Corpse for autopsy.

Update: 5 Dec, 2017 @ 9:45pm

Update: 4 Dec, 2017 @ 11:27pm

Update: 4 Dec, 2017 @ 11:25pm