A Hat in Time

A Hat in Time

The Conductor's Village
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Update: 2 Jun, 2019 @ 3:30pm

12.1
  • Added a sandcastle
  • Added a couple of extra pons
  • Minor lighting fixes

Update: 20 May, 2019 @ 10:13pm

12.0
  • Added dirt mounds under most trees and bushes that are planted on rocky terrain.
  • Added a normal map to the rocky terrain to give it a bit of texture
  • Added some dirt path textures to the path leading up towards the cave
  • Added stone brick textures to the islands in the center
  • The Owl looking for his friend in the cave will be reunited with his friend some time after helping him.
  • Recompile all custom materials
  • Fixed a small typo
  • Fixed a rare issue that could occur in co-op when Player 1 is Bowkid
  • Dropped "1." from the version number

Update: 17 May, 2019 @ 11:30am

1.11.3
  • Recook for Nyakuza Metro DLC
  • Prevent a collectable Rift Token from spawning while in Rift Token Mode
  • Checkpoints should work when playing as Bow Kid in single player

Update: 15 Jan, 2019 @ 1:34am

1.11.2, again
  • Reuploading to get rid of unused files, thats it. Not worth incrementing the version number for...

Update: 15 Jan, 2019 @ 12:50am

1.11.2
  • The Rift Token Stall Owl now has some dialouge telling players about Rift Token Mode, and slightly different dialouge when in Rift Token Mode.
  • Fixed a bug that allowed the player to stand underwater
  • Increased size of a trigger to ensure it can't be jumped around
  • Slamming against the windmill with the ice hat is no longer boring
  • Adjusted lighting in some areas
  • Ensure that some ferns on cliffs are always visible
  • Added chapter info and portrait

Update: 28 Sep, 2018 @ 9:39pm

1.11.1
  • Disabled Ambient Occlusion because it does not look correct.
  • Smoothed out a part of terrain

Update: 19 Sep, 2018 @ 10:11pm

1.11.0
  • Many backend changes and bugfixes to support Co-op! The level hasn't been tested much in Co-op and there are probably some smaller bugs still remaining. If you happen to find any issues, be sure to let me know!
  • Added a new Rift Token.
  • Removed teleports during cutscenes. Hatkid / Bowkid will now walk to their locations during cutscenes.
  • FPDA is slighty more deadly.
  • Adjusted lighting in the Cave to be darker.
  • Other smaller tweaks/changes to fix issues from the Seal the Deal update.
  • Version number is now on the icon.

Update: 28 May, 2018 @ 2:41pm

1.10.1
  • Recook to support changes in new game update
  • Slight adjustments to locations of Rift Tokens and Relic for the new compass badge
  • Adjusted fluid surface properties of the water

Update: 9 Apr, 2018 @ 8:57pm

1.10.0
  • Added a new easter egg
  • Fixed a bug where talking animations would end too early (this was annoying to fix).
  • Added a new line of dialouge if the player is muddy
  • Added modulation to Express Owl sound cues, they now vary in pitch.
  • Minor typo and grammar fixes

Update: 25 Mar, 2018 @ 12:44am

1.9.2
  • Version number is now SUPER ACCURATE!
  • Dying in Rift Token Mode no longer breaks everything
  • Tweaks to timings and order of kismet operations regarding Rift token mode and checkpoint system
  • Hopefully fixed some glitchy lighting on one of the mud puddles
  • Learned that you can edit change logs on Steam Workshop. Changelog is now found here!