Arma 3
Javelin Surface-to-Air Missile
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Update: 23 Nov, 2020 @ 10:44am

Fixed missile flame now hides after thurstTime has runout.

Update: 22 Nov, 2020 @ 9:04am

Missile now rotates in flight.

Adjusted missile flame size.

Fixed missile flame now hides after thurstTime has runout.

Update: 25 Sep, 2020 @ 7:25am

Missile guidance system is now fully SACLOS (the missile flys to the wherever the crosshair is aimed).

Missile covers now pop off when fired.

Fixed delay bettwen missile shots not working.

Javelin can now use Blowpipe magazines.

Added fire control system and ballistics computer for better acurcy.

Added thermal imaging views to optics.

Ajusted missile speed to make it more controllable.

Ajusted Damage vaules to be more realistic.

Ajusted scope zoom levels.

Misc bug fixs.

Update: 9 Jan, 2019 @ 1:21pm

Missile now has a slight chance of being effectd by countermeasures to simulate operator/missile error and for balance reasons.

Misc bug fixs.

Update: 1 Sep, 2018 @ 2:25pm

Misc bug fixs.

Update: 6 Aug, 2018 @ 2:36pm

Redone all Models.

Fixed some model parts that were to small.

Misc bug fixs.

Update: 4 Jun, 2018 @ 9:30am

Fixed error popup message "Cannot load material file starstreak\data\foam_co.rvmat".

Update: 30 Apr, 2018 @ 10:20am

Changed maneuverability form 22 to 15.

Update: 19 Apr, 2018 @ 12:04pm

Changed missile geometry model.

Ajusted the LML geometry model.

Added AP warhead to the missile.

Fixed bugs on some models.

Misc bug fixs.

Update: 18 Apr, 2018 @ 12:06pm

Changed the firing sound to that of the Firefist ATGM.

Weapon name now shows up on MFDs.

MissileLockCone is now the same as the titan MPRL.

Reduced missile thrust.

Misc bug fixs.