Starbound

Starbound

Team Fortress 2 Stock Weapons Mod
Showing 1-10 of 14 entries
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Update: 11 Feb, 2022 @ 7:09pm

Altered healing behavior for medigun.

Update: 26 Jul, 2019 @ 1:41pm

Reduced Medigun heal rate.

Update: 18 Jul, 2019 @ 2:44pm

adjusted explosion knockback force for non player entities.

Update: 18 Jul, 2019 @ 12:27pm

Added a nice change to arm sprites for weapons.

Explosion knock back has limited effect on npc and mobs.

Updated Medigun tool tip.

Adjusted pricing of weapons.

Updated Sticky Bomb Launcher tool tip

Update: 11 Jul, 2019 @ 12:48pm

Changed Availability from tier 1 anvil to tier 3 anvil

Update: 22 Jun, 2019 @ 9:39am

Changed availability of weapons from tier 3 anvil to starting anvil.

Update: 31 Mar, 2019 @ 2:20pm

Updated Mod banner

Added flamethrower into description

Update: 30 Aug, 2018 @ 8:28pm

Weapons that reload in the game can now reload in Starbound
Weapons now do consistent damage
Sniper rifle zoom ability is no longer reliant on user holding down mouse
Mod explosions can now knockback npcs

Update: 22 Aug, 2018 @ 9:23pm

Changed crit rocket fire sound effect to be just as loud as the normal rocket fire sound effect.

Update: 8 Mar, 2018 @ 7:47pm

Fixed missing inventory icon for Revolver.