Left 4 Dead 2

Left 4 Dead 2

Open Road
Showing 1-3 of 3 entries
Update: 10 Aug, 2014 @ 9:33am

Version 1.3
Map 1, Cliffs
- Added new intro talking scene, randomly picked upon campaign start
- Changed old door sound to regular alarm sound to avoid funny moments

Map 2, Path
- Fixed possible exploit related to PanicEvent scene
- Improved navigation file for bots
- Added additional arrow to guide players to right direction from bridge

Map 3, City
- Added some additional guidance to tell players where to go
- Fixed PanicEvent doors, they no longer can block the player moving forward (rare bug)
- Fixed PanicEvent doors glowing through buildings basement floor
- Fixed tanks and special infected getting stuck on certain spot
- Fixed a possible exploit for special infected reaching spot that they should not be in

Map 4, Forest
- Adjusted special infected spawn times

Map 5, Salvation
- Fixed the Versus scoring giving all score at once and not through progress
- Added automaticly triggering flares to the sugarcane field to help on navigation
- Widened the gap in the barn roof to make the tank fit through it
- Rebuilt the navigation file from scratch
- Made the rescue vehicle move during the final escape

Update: 9 May, 2013 @ 8:38am

Version 1.21
- Fixed the map 4 special infected spawns issue

Update: 29 Jan, 2013 @ 10:59am