Garry's Mod

Garry's Mod

nZombies Moon
Showing 1-10 of 15 entries
< 1  2 >
Update: 2 Jun, 2023 @ 9:03pm

Patch 1.14 (Hotfix)

Appearance:

  • Fixed a missing texture in Area 51.
  • Changed the texture that goes on top of the computers in the Laboratories.

Gameplay:
  • Fixed a script error triggered by players using any entity outside of nZombies.
  • Fixed players being able to use both the P.E.S and the Hacker at the same time.
  • Fixed some spots where players would snag on collision meshes protruding from invisible walls.
  • Fixed a godspot above the Moon Teleporter.
  • Fixed a potential godspot above one of the terminals in the Laboratories.

Update: 1 Jun, 2023 @ 1:09pm

Patch 1.13

Appearance:

  • Improved texture for the Moon's surface.
  • Slightly improved main storyline quest ending sequence.
  • Fixed light bleed under a wall outside the Top Laboratories.
  • Fixed debris left behind by Excavator Pi breaching Tunnel 6 not rendering.

Gameplay:
  • Remade Area 51.
  • Added a guardrail below the Receiving Bay, bordering the trench.
  • Fixed an item required for the main quest not dropping when the carrier dies.
  • Fixed all main quest steps that required throwing an item at map objects.

Back end:
  • Moved Area 51 from the map's west to the north, closer to the world origin, yet further away from lunar playspace.

Update: 21 Jun, 2020 @ 7:13pm

Patch 1.12 (Hotfix)

- Fixed cheat spots at Area 51.
- Replaced jump pads with the actual models.
- Fixed an error upon trying to start a game with the map script loaded.

Update: 18 Jun, 2020 @ 3:13pm

Patch 1.11

- Added the original dome model.
- Added playerclips to cheat spots.
- Added decals to the floor in the power room.
- Added more room in Area 51, in the back right.
- Added lamp posts and loudspeakers in Area 51.
- Fixed the presence of spectators keeping the teleporters from working.

Update: 10 Jan, 2020 @ 4:31pm

Patch 1.10

- More exploit spots fixed.
- More nav mesh fixes and improvements.
- Removed collision on the bottom corners of doorways.
- Fixed zombies getting stuck on one of the spawners at the Receiving Bay.
- The cable is now a necessary item for the computer step.

Update: 6 Aug, 2019 @ 5:58pm

Patch 1.09

- Improved navmesh.
- Added a zombie spawner in Labs.
- Fixed missing textures on the teleporters.
- Fixed zombies spawning at Area 51 when players are at the Biodome.

Update: 4 Aug, 2019 @ 12:02pm

Patch 1.08 (Hotfix)

- Removed zombie spawners outside the world at Receiving Bay.

Update: 4 Aug, 2019 @ 11:02am

Patch 1.07

- nZombies config and Main Easter Egg quest added.

Update: 3 Feb, 2018 @ 1:59pm

Patch 1.06

- Fixed missing teleporter model.
- Fixed fence position in Area 51.
- Fixed missing texture on the lever near the MPD.

Update: 31 Jan, 2018 @ 9:55am

Patch 1.05

- Changed teleporter model.
- Swapped container in Area 51 for a bunch of boxes. More room for movement.
- Teleporter will now only work if all players are standing on it.