Stellaris

Stellaris

Distant Origin
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Update: 15 May, 2022 @ 6:46pm

- Updated to 3.4.
- Remnant empires and their lost colonies can now occasionally have ruined Orbital Rings in their star systems.
- Various minor improvements.

Update: 8 Mar, 2022 @ 11:57am

Fixed the Distant Origin and Homeworld traits being gene-moddable.

Update: 23 Feb, 2022 @ 8:27pm

- Updated to 3.3.
- Various minor bugfixes and improvements.

Update: 22 Jan, 2022 @ 9:24pm

The Martian Ascendancy now explicitly requires Ancient Relics to show up as a custom empire, and will also use the Mammalian shipset if the player doesn't have Humanoids.

Update: 4 Jan, 2022 @ 5:18pm

Fixed a typo.

Update: 4 Jan, 2022 @ 4:26pm

Changed the Pasceal logo (because it was identical to that of the Glebsig Foundation).

Update: 1 Jan, 2022 @ 6:43pm

Minor bugfixes.

Update: 23 Nov, 2021 @ 7:53pm

- Minor bugfixes.
- The event-spawned Pasceals/Xarmiri now have guaranteed habitable colonies; Pasceals no longer have both moons colonized.

Update: 23 Nov, 2021 @ 6:24pm

Fixed "Here be Dragons" and "Ocean Paradise" not firing their on_game_start events.

Update: 22 Nov, 2021 @ 9:14pm

Fixed refugees/conquerors/lost colonies not drawing from the Aquatics namelists.