Stellaris

Stellaris

Distant Origin
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Update: 4 Apr, 2019 @ 11:38am

- Fixed Wanderlust being un-droppable.
- Fixed the AI choosing Wanderlust when not intended to.

Update: 20 Mar, 2019 @ 12:55pm

Updated to 2.2.*.

Update: 7 Mar, 2019 @ 6:56pm

Updated to 2.2.5.

Update: 23 Feb, 2019 @ 5:43pm

Fixed an issue where Xarmir Distant Origin empires wouldn't have their climate preference changed to Ocean.

Update: 23 Feb, 2019 @ 4:20pm

Fixed an issue where Sol Distant Origin empires wouldn't have their climate preference changed to Continental.

Update: 21 Feb, 2019 @ 8:49pm

- The Distant Origin and Distant Origin (Sol) civics have been largely phased out.
- You now use free traits instead of civics to designate yourself as a Distant Origin empire.
- You can choose what kind of planet you want your homeworld to be, regardless of your starting planet's climate.
- Added a new "Wanderlust" civic, required for Vengeful Refugees in place of Distant Origin.

It *should* still be compatible with existing save games, but I can't guarantee it.

Update: 15 Feb, 2019 @ 1:02pm

Removed Life-Seeded block for all civics.

Update: 15 Feb, 2019 @ 1:00pm

- Added Gaia World compatibility.
- Fixed some modifiers not working for Tomb World DO empires.

Update: 13 Feb, 2019 @ 7:57pm

Minor bugfix with regard to Ecumenopolis appearances.

Update: 10 Feb, 2019 @ 9:06pm

Updated to 2.2.4.