Stellaris

Stellaris

Distant Origin
Showing 91-100 of 124 entries
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Update: 18 Jan, 2019 @ 9:23am

Updated to 2.2.3.

Update: 3 Jan, 2019 @ 12:01pm

Improved the bugfix event.

Update: 30 Dec, 2018 @ 6:38pm

- Added support for more Planetary Diversity planet classes: Tidally-Locked, Bioluminescent, Boreal, Mycelium, Superhabitable, Crystal, Floating, Graveyard, and Techno-Organic.
- Some optimizations.

Update: 24 Dec, 2018 @ 12:48pm

- Fixed an issue where some lost colonies wouldn't spawn in tiny galaxies.
- Improved lost colony compatibility with Planetary Diversity.

Update: 23 Dec, 2018 @ 3:54pm

Fixed a bug where Fallen Empires sometimes had "Mars" as their preferred climate.

Update: 20 Dec, 2018 @ 8:08pm

- Updated to 2.2.2.
- Added a few new possibilities for lost colonies.
- Improved PD compatibility (no new planet classes yet, but I'm working on that)!

Update: 18 Dec, 2018 @ 6:44pm

Fixed Vestigal Empire precursors not having a name.

Update: 18 Dec, 2018 @ 5:32pm

- Fixed an issue where the Lost Colonies chain couldn't be completed.
- Some minor localisation tweaks.

Update: 17 Dec, 2018 @ 11:56am

Fixed Machine lost colonies not having the Machine trait.

Update: 16 Dec, 2018 @ 7:04pm

Fixed an issue where contacting lost colonies would not fire an event as intended.