Starbound

Starbound

Zekrom's Kazdra Fixes and Recipes! KAZDRA IN SPACE!
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Update: 25 May, 2018 @ 4:24pm

Update: 11 May, 2018 @ 6:08am

Update: 9 Apr, 2018 @ 6:58pm

v.2
Fixed the "/metadata/anchor/-" dungeon issue #2[github.com]
Compressed files
Fixed JSON .patch add issues
Added stalona to the outpost
Created stalonaCritter
Added stalonaEgg

Update: 1 Apr, 2018 @ 7:37am

v.1c
Fixes the craftingfurniture>decoration crash (Core)
Added kazdra to the FU sience outpost

Update: 29 Mar, 2018 @ 1:39pm

v.1b
Fixes the food station>drink crash
Fixed .patch files

Update: 28 Mar, 2018 @ 8:35pm

v.1
Updated to match v0.1.3 of the core mod
Adds kazdra to the univerce including...
-The outpost, protectorate academy,
-Merchant astro ship, merchant industrial ship, research ship, spacestation, cultist ship,
-Friendly lab, merchant island, offices, space diner, space hotel,
-Generic random encounters, encounter dungeons,
-And a very small chance to spawn on the avianairship.
Compressed files
Seperated tenent spawn pools
Fixed object tags
Moved licence to mod
Fixes new bugs
-Removes duplicate recipies
-Adds segments to the platforms
-Adds agirezon in defult blueprints

Update: 20 Mar, 2018 @ 9:55am

v.9
Now only fixes issues and adds recipes and very few new items that may be moved over to the additions mod.
Split into two mods get the addion part here!
Now uses [https://github.com/zekrom-vale/ZekromsKazdraRecipes/]github![/url]
Moved to a new assets folder to elimnate .git (a 26.5MB folder!) and junk files when uploading to steamcommunity
Remove unnecessary whitespace to save data.
Added images to the .git
Removed tilesets and tiled from mod (still in .git)
Removed extranious hoverbikered.vehicle
Removed fixes and modified files to work with the patch mod

Update: 19 Feb, 2018 @ 8:05pm

v.8
Added kazdra tab in codex with Many Tabs: codex extender requires both!
Added more kazdra codexes from the Community Playstarbound[community.playstarbound.com]
Added a claw weapon (Start with 2 and can be hand crafted)
Added elemental berth attacks (Start with a random one and can craft at the anvil)
Added temporary armor tiers
Nerfed Zekrom armor
Expanded tenants
Removed junk files
Added tilesets, tiled, tilesetscore, and tiledcore for dungeon prep. Made this code to find the X-offset[jsfiddle.net]
Added kazdra flight tech (tier 1 and 2 and Dev)
If you are using an existing save that has completed the leg tech quest use the following commands (in /admin mode)...

/maketechavailable kazfly /maketechavailable kazfly2
Added a quantum dash tech
If you are using an existing save that has completed the chest tech quest use this command (in /admin mode)...
/maketechavailable quantumdash

Update: 11 Feb, 2018 @ 8:16am

v.7b (core mod fixes)
Fixes block sounds
Fixes kazdratier6+ recipes
Fixed kazdrafemalenamegen.config to generate corect female names
Fixed kazdra-tier4.head mask
Adds more kazextracteddata pool items

Update: 10 Feb, 2018 @ 4:32pm

v.7
Adds Kazdra runes (Use runeinstantiator to make them)
Adds Kazdra pillars and pots (Use ancienttable to make them)
Adds Kazdra data crystals and extracted data crystals that gives out blueprints (And ancient codexes later)
Adds kazdra bandits
Added spawn kazdra eggs (Made the reusable ones more expensive)
Added a hoverbike (2 versions)
Fixed woodgemplatform footstep sound
Fixed kazdra-tier4 missing mask
Added kazdra weapons to kazdra guards
Fixed Zekrom armor missing frames issue (still assets are WIP)
Cleaned up files reducing size by half
Fixed description spelling