Arma 3
NIArms FN30-11 Rifles
Showing 1-7 of 7 entries
Update: 18 Dec, 2024 @ 12:09am

v1.09
============
Changed
--------
Materials
- Removed use of FresnelGlass as lighting fresnel value.

Update: 7 Mar, 2024 @ 4:06am

v1.08
============
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable

Update: 6 Nov, 2022 @ 8:55pm

V1.07 reissue - Re-signed with new Key

Update: 3 Sep, 2021 @ 11:56pm

v1.07
============
- Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
- Implemented New Gunshot soundshaders (Credit:LordJarhead)
- all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
- Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
- Implemented ACE Advanced Ballistics HeightAboveRail values on all optics.
- IconOverlays in the Gear menu Disabled on all weapons.
- Changed the Supply Crate to a labelled NIArms Branded Variant
- RVMAT Reflectivity method improved - now uses map-defined EnvMap.
- CBA Scripted Optics implemented on 2D Optics:
FN STANAG 4x (hlc_optic_FNSTANAG2D)
Kern AARAU 3.5x (hlc_optic_Kern2d_3011)
Kahles ZF95 6x (hlc_optic_ZF95_3011)
Leupold M3A (hlc_optic_LeupoldM3A_3011)

Update: 2 May, 2019 @ 7:57am

v1.06
============
- Implemented XML Stringtables
- Japanese Language String Translation (Credit: ClassicArma)
- French Language String Translation (Credit: StalkerSoC)
- Implemented MagzineWells, Compatible with JAM
- Implemented Magazine Proxies.
- Implemented Charms

Update: 11 Jan, 2018 @ 8:10pm

Update: 11 Jan, 2018 @ 7:43pm