Ravenfield

Ravenfield

Hellfire_BL2
Showing 1-6 of 6 entries
Update: 4 Mar, 2018 @ 1:41pm

Update: 25 Feb, 2018 @ 7:22am

[ver.1.03]

* Decreased bullet spread;
* Decreased bullet damage;
* Changed projectile model;
* Added glowing elements;
* Added more detail to model.

Update: 25 Jan, 2018 @ 11:57am

[ver.1.02a]

* Added missing prefab.

Update: 25 Jan, 2018 @ 11:42am

[ver 1.02]

* Changed color pallete;
* Tweaked projectile spawining location, so bullet should connect with bullseye at 50 meters mark;
* Added full white stripe across the weapon (yay!).;
* Changed AI usage of the weapon, they should use it against groups of enemies if they do not have any other (more effective) option.

Update: 25 Jan, 2018 @ 1:08am

[ver1.01]

* 20% decreased rate of fire;
* 14% increased damage;
* Aiming speed now consists of 1 frame animation (like any other weapon). Haven't seen any other way to address this issue (yet);
* Increased number of vertices on magazine (looks less blocky);
* Tweaked position of magazine;
* Increased number of vertices on body;
* Tweaked position of "holo-sight" (HS):
+ when in CQBs, bullets should fly closer center of HS;
+ when in mid-distance battle, bullets should fly very close to the center of HS;
+ when in long-distance battle, bullets should fly a little above center of HS, so keep it in mind (still gonna try to sort it out. Somehow).

Update: 23 Jan, 2018 @ 8:04am

v1 released.