Darkest Dungeon®

Darkest Dungeon®

Darkwraith - Legacy Version
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Update: 20 Apr, 2018 @ 5:57am

Update: 19 Apr, 2018 @ 8:20pm

Patch 1.22
INVADE KILL PILLAGE UPDATE

Short Summary:

  • Rework of te "invade! kill!! pillage!!" - set, revoolving around invading the dungeon
  • Crimson court trinket rework
  • Trinket & camping skills overhaul


    General

    • Reduced accuracy debuff at death door
      -10 ACC --> -5 ACC
    • Reduced the stress caused to party when darkwraith enters death door
    • Reduced the stress damage caused by the darkwraith consumables
    • Ritual Dagger- consumable now grants +25% DMG aagainst Eldritch
    • Removed the Virtue Debuff from the Abyssal Blood disease
    • Localization fixes, Trinket Art improvement, tooltip improvement etc ....

    Camp Skills

    Unspeakable Whispers

    the skill is now a stress gamble with 50% chance to heal 30 stress and 50% chance to deal 15% stress
    also the virtue chance bonus has changed:


    -15 Virtue chance if torch above 1 (Quest)
    has changed to:
    + 10 Virtue chance if torh below 1


    Thine Grand Betrayal

    - Removed the "cure disese" component
    - now deals 10 Stress to target
    - increases Lifedrains healing by 1 for the rest of the quest

    Invade Kill Pillage

    - does not reduce the torchlight anymore
    - now has a 66& chance to deal 10 Stress damage
    - increased abysal relic droop chance on the skill
    - (improved loot tables on the next patch)

    Trinketss

    Invade! Kill!!! Pillage!! - SET

    The Set got completly overhauled. it now revolves around surprising the enemy in darknes and pcking out tagged targets.
    There are 4 Items wich contribute to the set.

    Invader Charm
    common

    • - 100 % ress walking backwards
    • + scouting in position 1
    • - monsters surprised in position 1
    • - party surprised if not in position 1


    this item has 2 modes: scouting mode and guarding mode.
    If wraith is in position 1 he scouts for the team but him going ahead warns monster.
    If you chose to not let him go frontline he will watch out for monsters preventing the party from being ambushed.



    Vengeful Eye
    rare

    • + DMG , CRT% & Bleed against tagged targets
    • - Speed at first round


    This is the headhunter item, changing darkwraith into a mark synergy character.
    If you manage to surprise the enemy, this item has no downside at all.


    Gravelord's Deadeye - NEW
    very rare

    • Guaranteed stun on first round of combat
    • Stun change against tagged enemys
    • - 25% party surprised below 50 torch
    • - 100% stress damage dealt during camping
    • - 25% heal received

    Red Eye Orb
    very rare

    • 25% DMG on first round
    • 5% CRT on first round
    • + 25% monsters surprised below 50 torch
    • - 100% health damage received during camping
    • - 25% max hp

    INVADE! KILL!! PILLAGE!! - Set Bonus


    • 35% Monsters surprised in corridor
    • - 35% Pary surprised in corridor
    • - 20% Stress in corridors


    Abyssal Gem

    10 DMG aginst not unholy
    --> 10% DMG if torch below 25%

    - fixed bug showing the wroong CRT rating

    Unholy Grail

    buffed healing on first round
    35% --> 50%

    added new effect:
    +1 hp healed if Disease Abyssal Blood

Update: 16 Apr, 2018 @ 7:07pm

HFX 1.21
DARKFAITH UPDATE
(for the 1.2 patch notes see below)



- Crimson Court Trinket Rework
- Increased the chance of Abyssal Relic Drops
- Fixed some String Bugs
- Some minor Trinket Value Adjustments

Update: 15 Apr, 2018 @ 4:25pm

Patch 1.2
DARKFAITH UPDATE

Short Summary:
- Added "Darkfaith" mechanic (Vitue chance at 0 light) to camp skills and Trinkets
- Camping Skill overhaul
- Trinket rebalance
- Darkwraith Disease rebalance

Localization

- Included Chinese Localization
- Chinese Localization by : Nasus
- Fixed some Bugs and missing strings


General

- Increased Death Blow Resist by 1%
- Stress & health damage from items slightly decreased
- Rage Filled Tonic now has a lower ACC penalty

Camp Skills

Unspeakable Whispers

- 25 Virtue chance (Quest) has changed to
- 15 Virtue chance if torch above 1 (Quest)

Thine Grand Betrayal

- Reduced Disease Cure chance from 100% to 50%


Primordial Revelations

- Now grants 10% stress resist if theres atleast 1 Eldritch in the enemy Party
(before it only reduced stress directly from eldritch type enemys)

- Darkfaith: + 10% Virtue chance if Torch below 1 (Quest)

Manhunt

Party:
+ 6 SPD vs. Humans --> + 6 SPD on first Roound
+ 6% CRT vs. Humans --> + 6% CRT vs. marked
+ 6% ACC vs. Humans --> + 6% ACC vs. marked
+ 30% Bleed vs. Humans --> + 15% DMG vs. Humans

context:

"This shifts Darkwraith to a more team oriented class, providing aditional mark synergy.
Darkwraith naturaly has no mark synergy but is able to mark enemys via Reapers Talisman.
This skill enforces players to build mark Teamcomps.
The "essence" of manhunt being effective aginst humans is still implemented."



Reapers finest Hour

- 50 Torch decrease --> - 25 Torch decrease
- 30% max Hp DMG removed

- removed SPD if HP below 50%
- removed ACC if HP below 25%

skill now reads:
- 25 Torch
- 10% stress if Torch below 75
+ 15% monsters surprised if torch below 50
+ 4 Speed if Torch below 25
+ 10 ACC if Torch below 1

context:

"Before this rework the skill was a simpe ggo to skill, since darkwraith always wants to go to 0 HP.
Now the skill is a definitive dark run skill. Decreasing the natural debufs of darknes


TRINKETS

"Eldronomicon"

- NEW abyssal relic added
- Trinket can be found by darkwraiths in any dungeon

Darkfaith: + 35% Virtue if torch below 1
+ 33% Stress healed if Quirk: Paranormania
+ 33% Stress Resist if Quirk: Dark Temptations
-20 % Virtue if Torch above 1

Relic Set Bonus

Armor pierce if Disease: Abysal Rage
33% --> 66%

Deathblow Resist if Disease: Abysal Blood
7% --> 6%

Gravelord's Blade

- is now limited to 1
- does no longer belong to a set (was a mistake after all)
- improved Artwork

now reads:
+ 15% DMG vs not unholy
+ 50% arnor pierce if hp below 33%
+ 20% CRT at Death Door
- 12 Death Blow Resistance


Primordial Rites vol. II

- Virtue chance
- 20% --> - 20% if torch above 1

Primordial Rites vol. III

- Darkfaith: + 15 Virtue chance if torch below 1
- removed 20% stun chance vs. bleeding


Inhuman Gem

- Dmg against not unholy
15% --> 10%

- ACC if Torch below 50%
10 --> 6



Eldritch Hunter Mask

- Dmg against Eldritch
30% --> 25%

Speed if Quirk: Eldritch Hater
4 --> 2

Diseases

- Darkwraith unique disease can't be replaced by other diseases now.
- They still can be cured by skills and town activity.

Abyssal Rage

+ 33% disease Resist removed


Abyssal Blood

+ 33% disease Resist --> 50% disease Resist
- 25% virtue chance --> -25% virtue chance if torch above 1

Update: 1 Apr, 2018 @ 6:35am

Patch 1.15 Hotfix

For the full 1.15 Patch notes see below.



Lifedrain
- Fixed a Bug where lvl 2 of teh skill had to less Bleed chance

TRINKETS

Primmordial Rites Vol III

- Trinket is now correctly Uncommon instead of common
- Added an aditional Effect to the Trinket (35% Stun chance vs Bleeding)
- Sell/Buy Price adjusted

Primmordial Rites Vol II

- Trinket is now correctly very common instead of uncommon


Vengefull Eye

- Image should be shown correctly now
- Added an additional Effect (3 CRT against marked)
- Added an additional effect (-4 Speed at first Round)

Crimson Court Set
- Added an additional Set Bonus (10 Acc while in Bloodlust)

Update: 31 Mar, 2018 @ 5:36pm

See patch notes down below.

Update: 31 Mar, 2018 @ 5:10pm

Patch 1.15


General

Localization

- Spanish Localization Fixed
- The common Tooltip Bug not displaying some effects should be fixed now

Stats
- Crit chance reduced by 0,5 at all levels


Items
- Rage filled Tonic deals less initial damage
- Ritual Dagger deals less Stress-damage


Skills

Darksword

- CRT chance reduced at early levels
3/3/4/4/5 --> 1/2/3/4/5

Undying Rage

- Duration of Rage Buff reduced from 3 to 2 turns

Death's Grasp
- Now Ignores guard
- Base damage slightly increased


Riposte
- Now Ignores armor

Black Bomb
- Removed guard clear
- Increased Crt Received by 1% on each level
- Increased debuff chance scaling


CAMPING
- Invade Kill Pillage Bug fixed, now correctly deals Damage to the hero
- Embrace the Curse Bugfix

Trinkets


Crimson Court Trinket Set added

2 new class Trinkets Added
- Vengefull Eye: Rare Trinket wich adds to the Invader set to make it more accesable
- Gravelords Scythe: Very Rare High Risk/Hih Reward class Trinket

- Collectors Head ow correctly grants 4% instead of 400% CRT vs Humans
- Serrated Gauntlet Image Improved






Update: 5 Feb, 2018 @ 12:15pm

Patch 1.1
BLOODY UPDATE


Localization

- Fixed some Bugs and missing srings



Skills

Darkstalkers Art
- Does not decrease Torch any more
- Now does less initial damage but cuases bleed
- not usable on self anymore
- usable from any position now

Death Grasp
- Does not force enmys to guard any more due to unhandeled bugs
- Is now a conditional stun wich only stuns bleeding targets
- does not prevent guarding any more (shifted to reapers talisman)
- does not decrease Speed anymore
- does notbreak guard anymore


Reapers Talisman
- Now blocks guards
- Now marks Target
- does not increase Crt received anymore (shifted to firebomb)


Reapers Talisman
- Now blocks guards
- Now marks Target
- does not increase Crt received anymore (shifted to firebomb)


Black Firebomb
- Now increases Crt received chance

Update: 2 Feb, 2018 @ 9:49am

Localization HFX

- Added russian localization thanks to Archii
- Fixed some general things aboout missing strings and localizations issues

Update: 30 Jan, 2018 @ 5:32pm

Camping Skill and Triinket rebalance